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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
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TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
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Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
Languages
Description
Personality
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
Condition and Effects
Additional Information
Other Notes
[
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Stamina: 420 Mind: 10 Sanity: 50 Hit points: 8+2 4.5+2 6.5+2 Wild Cohort: Medium Sea Viper 'Nigel' Devoted Spirit Maneuver: Crusader's Strike Devoted Spirit Stance: Martial Spirit Estil Stormturn, Lawful Neutral Human Ranger. Appearance: A bearded, scarred Caucasian man in his early 30s, he has the hard gaze of one who fights for a living. He is almost always seen with his armor on, unless if it would be incredibly inappropriate. However, as he never willingly goes to anything that might be considered 'formal', he has his armor on most of the time, except when cleaning or maintaining it or himself. Personality: Gruff, a person of relatively few words, aggressive. He always has to have violence somewhere on his agenda, or he loses focus and gets the shakes. When he is tracking someone to take them in or doing mercenary or bounty work is when he seems happiest. Happiest is relative, however - it's just that he is aggravated when he doesn't have a goal that includes violence in front of him. Background: If asked what his job is, he would say, 'Mercenary, Bounty Hunter' with a grunt. His training including tracking and survival, and he is a veteran of a recent minor war amongst the Nobility. Lately, he has made a bit of a name for himself by bringing in bounties on two-bit, low-power, mad Wizards, Sorcerers, and Warlocks. You know the type -- the ones that get a small bit of Necromancy or whatever in their heads, and go power mad and kill a bunch of people without having any real power to back it up. He brings those sort in -- usually dead.