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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
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Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
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Misc
INIT
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Speed
Armor Type
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Load
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Load
Max
Load
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Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
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REFLEX
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WILL
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Total Attack Bonus
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Str Mod
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Misc Mod
Temp Mod
MELEE
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RANGED
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Dex Mod
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Misc Mod
Temp Mod
Weapon
Total Attack Bonus
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Critical
Range
Special Properties
Ammunition
Weight
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Type
Weapon
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Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
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Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
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8th
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Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
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Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
0pp 0gp 0sp 0cp
Languages
Description
Kellac is taller than most men which is accentuated by his emaciation. He is so thin that it looks like he'll rip if he stretches. He has pale green eyes the color of the underside of oak leaves. He has dyed his hair so that it has more colors in it than he has cared to count. He hair is naturally thin and he wears it in a ponytail halfway down his back. He wears a chain shirt and much patched pants of almost as many colors as his hair. He has a large sword strapped to his back, but that's it. He is conspicuously without any type of pack or other means of carrying device.
Personality
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
Condition and Effects
Additional Information
Other Notes
[
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]
Kellac was always a little different; ever since he was born he laughed more, played harder, and worked less than even the most hyperactive of the children. He often didn't pay attention in lessons and completely ignored the authority of those around him. Of course this brought punishment down on him, but it didn't matter. Punishment, whether physical, social, or withheld privileges, seemed to bounce off of Kellac as if it had no consequence. He grew up this way; doing what he wanted, getting punished, then doing whatever he wanted again, and so on. Around the age of fourteen Kellac got sick. He was taken to a cleric in town, but when the cleric tried to heal him he balked and screamed and burst into tears as if he'd just [ooc=stuck his hand in a flame]Which had happened ten times so far because he thought the flames were pretty.[/ooc]. The cleric recoiled at the same time Kellac's mother who was trying to hold him lost her grip. Kellac launched himself on the cleric and began pummeling him. He struck the man over and over. His mother tried to stop him, but she was unable to get a grasp. It was as if there was some force working against her, alerting Kellac to her next attempt and helping him avoid her. Finally the cleric got a spell off, he touched his glowing hand to Kellac's chest. Kellac was blasted off the man and slammed into the wall. Then Kellac started laughing. The spell had actually healed him. He stood completely rejuvenated, but the cleric understood. He charged his hand with healing energy and used it as a goad to coerce Kellac into the street where several men came and restrained Kellac. The cleric slumped over and passed out from his wounds. The men tried to drag Kellac away, but he escaped. To this day he can't tell you how. It was as if something was slowing the men and speeding him. He felt as though there was something pushing at his back. Kellac's first night in the woods that surrounded his village was terrifying. He kept expecting things to jump out at him or for the men from the village to find him. He wandered around most of the night. He then continued the next day trying to get as far away from the village as possible. That night he wasn't sleepy so he continued on eventually finding his way to a little cottage around dawn. It wasn't inhabited he thought so he went in to rest. Once inside he realized that he wasn't tired. This was odd, since he'd been walking for nearly thirty hours straight. He paced inside the cottage for a few minutes pondering this development before just accepting it and moving on. He was about to leave when he heard footsteps approaching. He froze, not knowing what to do. A man walked through the door holding a rather large axe and a log. He nodded genially and put the log on the floor. He proceeded to cut the log into pieces perfectly sized to build an entire fire from the one log. While the man was cutting the log Kellac managed to unstick himself and say, [b]"I'm sorry for intruding, I didn't realize anyone lived here."[/b] The man grunted noncommittally and began cooking on the new fire. He made an excellent stew, filled two bowls, and motioned Kellac to take the second. He then sat in silence and ate his entire bowl in less than half a minute. Kellac meanwhile noticed that he wasn't hungry. The revelation shocked him because he knew that he was supposed to be hungry. He hadn't eaten in four days, since the sickness had made him lose his appetite before the incident with the cleric. He ate the stew anyway and noticed that it didn't harm him. He just wasn't hungry. As Kellac was putting his bowl down the woodsman leaned across the fire for his third bowl of stew. Kellac saw that the man's throat was heavily scared. He then realized why the man hadn't spoken to him, he was mute. After breakfast the man took up his axe and headed out the door. With nothing else to do Kellac followed him. As he passed through the small clearing in which the cottage sat he grabbed an axe that he hadn't noticed before. When the man stopped to fell a tree Kellac helped him. They did this for most of the day, but before the sun had set completely the man stopped gathered the logs they had created and carried them four by four back to his house. Kellac tried to help, but his exhausted muscles and blistered hands would not allow it. He did manage to carry the axes back, though. The man, instead of making supper (Kellac wasn't hungry anyway), goes behind the house and brings back a greatsword. He then practices with it for the remaining hour of daylight. As Kellac sort of [ooc=settled in with the man]He was pretty low maintenance since he didn't have to eat or sleep so he thought it would be alright.[/ooc], whose name was Tergor, he realized that this was the routine that the man lived every day. And after the first two months or so Kellac was able to keep up enough to start practicing at sword fighting with Tergor. He quickly realized that though Tergor liked the greatsword the most it was not his only weapon behind his house. He had a complete array of weaponry ranging from bows to crossbows to daggers to greatswords. Kellac learned how to use all of them to some extent. It took him nearly five years, but he did it. After that Tergor used one of his few slips of paper to tell Kellac that it was time for Kellac to leave. Kellac was disappointed. After all the work that they had done together and now Tergor wanted him to leave. As parting gifts Tergor presented Kellac with a chain shirt and a greatsword. The young man strapped on his defenses and set out into the world. As Kellac traveled the world he realized just how idyllic his life with the woodsman had been. He started to wish he hadn't listened to Tergor and left. In fact he realized that every time he listened to someone he got hurt. Of course every time he didn't listen to the person they punished him. The solution was to remove the person telling him what to do. He tried to run away and just wander the countryside, but it was [i]boring[/i] so he came back to society and began to work as a freelance "enforcer." If you needed someone punished come to him. He didn't mind being an enforcer it was a natural part of the broken society to have such as him, but he still balked when someone told him what he [i]must[/i] do to a victim. As Kellac grew to realize that [i]someone[/i] would always [ooc=enforce the law]He'd been okay with being an enforcer because of this, but he hadn't consciously realized it until about a month into his new "job."[/ooc] he decided to make his position legitimate and joined the law enforcement of the little town in which he lived. A few days after he joined the town guard the village was attacked by a group of kobolds. Kellac was knocked unconscious nearly immediately and left for dead. Luckily he didn't die, but it took him over a week to recover enough to move himself. He was able to stumble away from the ransacked town and into the plains to the west. Once there he collapsed into the highest grass he could find and didn't move for days, letting his body heal on it's natural course. He left the village just in time, because on that very day a scavenging troll roamed in and devoured several of the corpses of the villagers. Kellac took it as a sign that after he'd just joined the law it was taken from him. He relished the freedom which he'd nearly forgotten of being unbound to anything. He decided that everyone should have the chance to experience this and so he set off to destroy the law...