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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
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10
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+
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TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
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REFLEX
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WILL
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Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
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+
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RANGED
=
+
+
+
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Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
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Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
256 gp 9 sp
Languages
Description
Daphne is lithe and slender, her hazel eyes darting everywhere in fascination with the wide world. Her nose is snub, worn down, her family says, from poking it into things. Her grin is wide and friendly, and her brown hair has a tendency to fly loose from whatever confinement she can force it into. She dresses in dark, subdues d shades, as her uncle told her to do.
Personality
Daphne is insatiably curious, prone to question anything and pry into everything. When told off, she shrugs, grins, and tries to find out another way to discover new things. She is almost invariably cheerful, but lacks the ability to stick to anything for long periods of time. She is bored with town, and wants to have adventures.
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=31821][B][SIZE=+1]Daphne Gadwall[/SIZE][/B][/URL] F NG Halfling (Lightfoot) Rogue, [B]Level[/B] 6, [B]Init[/B] +4, [B]HP[/B] 30/30, [B]Speed[/B] 20 [B]AC[/B] 20, [B]Touch[/B] 15, [B]Flat-footed[/B] 16, [B]Fort[/B] +4, [B]Ref[/B] +10, [B]Will[/B] +2, [B]Base Attack Bonus[/B] 4 [B]+1 in 30' shortbow, MW (20 +3 silver) [/B] +9 (1d4, x3) [B] Rapier +1 [/B] +10 (1d4+2, 18-20x2) [B] silvered dagger [/B] +9 (1d3-1, ) [B] chain shirt,mithral +1[/B] (+5 Armor, +4 Dex, +1 Size) [B]Abilities[/B] Str 12, Dex 18, Con 12, Int 14, Wis 8, Cha 11 [B]Condition[/B] Sneak 3d6 Daphne has grown up in Sumberton, the youngest in a family of five children, all of whom are now married and living on their own. Her parents have thrown up their hands in an attempt to control her, as she always seems to come up smiling after any escapade. She has been working for her uncle, Faldo Gadwall, a retired adventurer who is now the local locksmith since he lost a foot to an ogre. Faldo has been training her in this and that, when he could keep her attention. She is restless and wants to go off on her own, waiting only an opportunity, one provided by the odd posting. She skips happily off to the Sly Wink, giggling occasionally at the thought of seeing something, anything, new.
Condition and Effects
Additional Information
Sneak 3d6
Daphne has grown up in Sumberton, the youngest in a family of five children, all of whom are now married and living on their own. Her parents have thrown up their hands in an attempt to control her, as she always seems to come up smiling after any escapade. She has been working for her uncle, Faldo Gadwall, a retired adventurer who is now the local locksmith since he lost a foot to an ogre. Faldo has been training her in this and that, when he could keep her attention. She is restless and wants to go off on her own, waiting only an opportunity, one provided by the odd posting. She skips happily off to the Sly Wink, giggling occasionally at the thought of seeing something, anything, new.
Other Notes
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