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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
XP Speed(S/M/F)
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Hero Points
Caster Level
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Dodge
Size
Natural
Deflect
Misc
Touch
Flat-footed
CMD
FCMD
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
`
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
CMB
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Worn
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Worn
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Max Rank
Skills
Skill Name
Key
Ab
CS
Skill
Mod
Ab
Mod
Rank
Misc
Mod
ACP
=
+
+
=
+
+
=
+
+
=
+
+
=
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+
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=
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
GP. 10 SP: 0 CP: 10
Languages
Description
Personality
Character Traits
Noble Born [[Medvyed]: +2 to diplomacy checks dealing with fey; +1 to will saves vs. spells & effects of fey Warrior of Old [Elven]: +2 to Initiative Rich Parents (APG): 900 GP starting gold Magic is Life (Nethys): +2 vs Death Effects, automatically stabilize if under the effect of a spell Magic of Two Worlds: Prestidigation
Character Flaws
Oracle's Curse (Dual Curse): Tongues (speak & understand only Celestial in Combat; gain Celestial as Bonus Language) Oracle's Curse: Haunted (Haunted: Malevolent spirits follow you wherever you go, causing minor mishaps and strange occurrences (such as unexpected breezes, small objects moving on their own, and faint noises). Retrieving any stored item from your gear requires a standard action, unless it would normally take longer. Any item you drop lands 10 feet away from you in a random direction. Add mage hand and ghost sound to your list of spells known. At 5th level, add levitate and minor image to your list of spells known. At 10th level, add telekinesis t to your list of spells known. At 15th level, add reverse gravity to your list of spells known.
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=323941][B][SIZE=+1]Saeray'an Aen'Nethirain[/SIZE][/B][/URL] male N/G Elf Oracle, [B]Level[/B] 1, [B]Init[/B] +4, [B]HP[/B] 8/8, [B]Speed[/B] 30 [B]AC[/B] 16, [B]Touch[/B] 12, [B]Flat-footed[/B] 14, [B]Fort[/B] +0, [B]Ref[/B] +2, [B]Will[/B] +1, [B]Base Attack Bonus[/B] 0 [B]CMB[/b] +0 [b]CMD[/b] +12 [b]FCMD[/b] +10 [B] Longsword [/B] +0 (1d8, 19;x2) [B] MW Longbow (Arrows, x40) [/B] +3 (1d8, 20;x3) [B] MW Longbow (Arrows, blunt x20) [/B] +3 (1d8, 20;x3) [B] Chain Shirt[/B] (+4 Armor, +2 Dex) [B]Abilities[/B] Str 10, Dex 14, Con 10, Int 14, Wis 9, Cha 16 [B]Condition[/B] None [b]Active Spells:[/b] [ooc=Bless]+1 on attack rolls and saves vs. fear[/ooc], 1 minute [b]Spell used:[/b]Lvl 1: 1/4
Condition and Effects
Additional Information
Other Notes
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Elves of Golarion (p. 5): "An elf only needs to meditate in this fashion for 4 hours per day, though some prefer longer periods. During this rest, an elf performs habitual mental exercises, reviews old memories, allows his intuition to seek enlightenment, and so on." Dual Cursed Oracle: - has two Oracle's Curse, one of which never improves - gain bonus revelation at level 5 (bonus revelation at level 13 traded for bonus trait) Channels / Day: 4 Magic of Two Worlds: add one 0th level spell from another class' spell list to spells known Favoured Class: Lvl 1 : +1 Skill Point Lvl 2: Lvl 3: Lvl 4: Lvl 5: Lvl 6: Lvl 7: Lvl 8: