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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
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TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
Languages
Description
10 Points: 1 - Sun Giant 1 - Sun Giant LA 1 - Sun Giant LA 1 - Monster of Legend 1 - Monster of Legend 1 - Monster of Legend LA 1 - Monster of Legend LA 1 - Cleric 1 - Cleric 1 - Duskblade
Personality
Character Traits
Character Flaws
Contacts / Friends
Enemies
Fight 189 - Longarm - Win Fight 204 - Hulk - Win Fight 210 - Predator - Win Fight 21? - SYNF - Win Fight 224 - Thing - Win Fight 236 - Prodigy - Win Fight 257 - SYNF - Win Fight 262 - Speed - Win Fight 280 - Action Jack - Win Fight 300 - Fnug - Win Fight 315 - Friggin - Win Fight 328 - Slim Shady - Win Fight 360 - Friggin - Win Fight 363 - Speed - Win Fight 397 - Trogdor - Loss Fight 402 - SYNF - Loss Fight 414 - Gary - Win FIght 432 - Trogdor - Loss
Statistic Block
Condition and Effects
Additional Information
Other Notes
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Sources: MMII 1) Savage Species 2) Book of Exalted Deeds 3) Tome of Battle STR – 18 +26 Sun Giant +10 Monster of Legend +05 Levels +05 Manual = 64 DEX – 14 +04 Sun Giant +06 Monster of Legend = 24 CON – 16 +14 Sun Giant +10 Monster of Legend = 40 +02 Tome = 42 INT – 12 +04 Sun Giant +02 Monster of Legend = 18 WIS – 12 +08 Sun Giant +02 Monster of Legend = 22 +02 Tome = 24 CHA – 8 +04 Sun Giant +04 Monster of Legend = 16 Level 1 – Giant HD 1 || Duskblade 1 - +1 BAB, +2 Fort & Will – 1d8+CON HP [Fire] Subtype Spellcasting, Arcane Attunement Armored Mage (Light) Feat: Power Attack Skills (12): 3 Ranks – Concentration, Listen, Spot, Spellcraft Level 2 – Giant HD 2 || Monster of Legend (Pelor) LA 1 - +1 BAB, +1 Fort – 1d8+CON HP [Outsider] Traits Skills (3): +2 Ranks – Listen +1 Rank – Spot Level 3 – Outsider (Giant) HD 3 || Monster of Legend (Pelor) LA 2 - +1 BAB, +1 Ref & Will – 1d8+CON HP Full Template: +10 STR & CON, +6 DEX, +2 INT, WIS & CHA, +5 Natural Armor, +3 Insight to Saves Special Attack: Cleric Casting (Sun Domain) Special Qualities: Haste, See in Darkness Bonus Feats: Imp. Inititiate, Multiattack Feat: Craft Wondrous Item Skill (10): +1 Ranks – Balance, Concentration, Jump, Listen, Spot, Tumble Level 4 – Outsider (Giant) HD 4 || Duskblade 2 - +1 BAB, +1 Fort, Ref & Will – 1d8+CON HP +1 STR Duskblade Feat: Combat Casting Skill (10): +2 Ranks – Spellcraft +1 Ranks – Balance, Concentration, Jump, Listen, Spot, Tumble Level 5 – Outsider (Giant) HD 5 || Duskblade 3 - +1 BAB, +1 Ref – 1d8+CON HP Arcane Channeling Skill (10): +1 Ranks – Climb, Balance, Concentration, Jump, Listen, Spot, Spellcraft, Tumble Level 6 – Outsider (Giant) HD 6 || Cleric of Pelor 1 - +1 BAB, +2 Fort & Will, +1 Ref – 1d8+CON HP Turn Undead Feat: EWP (Chain Lash) Skill (10): +1 Ranks – Balance, Concentration, Jump, Listen, Spellcraft, Spot, Tumble Level 7 – Outsider (Giant) HD 7 || Cleric 2 - +1 BAB, +1 Fort & Will – 1d8+CON HP Skill (10): +1 Ranks – Balance, Concentration, Jump, Listen, Spellcraft, Spot, Tumble Level 8 – Outsider (Giant) HD 8 || Cleric 3 - +1 BAB, +1 Fort, Ref & Will – 1d8+CON HP +1 STR Skill (10): +1 Ranks – Concentration, Jump, Listen, Spellcraft, Spot, Use Magic Device +0.5 Rank – Balance, Tumble Level 9 – Outsider (Giant) HD 9 || Cleric 4 - +1 BAB, +1 Fort & Will – 1d8+CON HP Feat: Imp. Sunder Skill (10): +1 Ranks – Concentration, Jump, Listen, Spellcraft, Spot, Use Magic Device +0.5 Rank – Balance, Tumble Level 10 – Outsider (Giant) HD 10 || Cleric 5 - +1 BAB, +1 Fort, Ref & Will – 1d8+CON HP Skill (10): +1 Ranks – Concentration, Jump, Listen, Spellcraft, Spot, Use Magic Device +0.5 Rank – Balance, Tumble Level 11 – Outsider (Giant) HD 11 || Cleric 6 - +1 BAB, +1 Fort, Ref & WIll – 1d8+CON HP Skill (10): +1 Ranks – Concentration, Jump, Listen, Spellcraft, Spot, Use Magic Device +0.5 Rank – Balance, Tumble Level 12 – Outsider (Giant) HD 12 || Cleric 7 - +1 BAB, +1 Fort, Ref & Will – 1d8+CON HP Feat: Combat Reflexes Skill (10): +1 Ranks – Concentration, Jump, Listen, Spellcraft, Spot, Use Magic Device +0.5 Rank – Balance, Tumble Level 13 – Outsider (Giant) HD 13 || Cleric 8 - +1 BAB, +1 Fort & Will – 1d8+CON HP Full Sun Giant Abilities: +26 STR, +4 DEX, +14 CON, +4 INT, +8 WIS, +4 CHA, Spell Like Abilities – At Will: Spike Stones, Stone Shape, Wall of Stone Rock Throwing Skill (10): +1 Ranks – Concentration, Jump, Listen, Spellcraft, Spot, Use Magic Device +0.5 Rank – Balance, Tumble Level 14 – Duskblade 4 || Cleric 9 - +1 BAB, +1 Fort, Ref & Will – 1d8+CON HP Armored Mage (Medium) Skills (6): +1 Rank – Concentration, Jump, Listen, Spellcraft, Spot +0.5 Rank – Tumble Level 15 – Duskblade 5 || Cleric 10 - +1 BAB, +1 Fort & Will – 1d8+CON HP Quick Cast 1 / Day Feat: Improved Sunder Skills (6): +1 Rank – Concentration, Jump, Listen, Spellcraft, Spot +0.5 Rank – Tumble Level 16 – Duskblade 6 || Cleric 11 - +1 BAB, +1 Fort, Ref & Will – 1d8+CON HP +1 STR Spell Power +2 Skills (6): +1 Rank – Concentration, Jump, Listen, Spellcraft, Spot +0.5 Rank – Tumble Level 17 - Duskblade 7 || Cleric 12 - +1 BAB, +1 Fort, Ref & Will - 1d8+CON HP Armored Mage (Heavy Shield) Skills (6): +1 Rank – Concentration, Jump, Listen, Spellcraft, Spot Level 18 – Duskblade 8 || Cleric 13 - +1 BAB, +1 Fort & Will – 1d8+CON HP Feat: Martial Study (Shadow Stride) Skills (6): +1 Rank – Concentration, Jump, Listen, Spellcraft, Spot Level 19 – Duskblade 9 || Cleric 14 - +1 BAB, +1 Fort, Ref & Will – 1d8+CON HP Skills (6): +1 Rank – Concentration, Jump, Listen, Spellcraft, Spot Level 20 – Duskblade 10 || Cleric 15 - +1 BAB, +1 Fort, Ref & Will – 1d8+CON HP +1 STR Quick Cast 2 / Day Skills (6): +1 Rank – Concentration, Jump, Listen, Spellcraft, Spot