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Mutants and Masterminds
Character Name
Campaign
Group Affiliation
Base of Operations
Power Level
Power Point Total
Public Identity
Alternate Identity
Secret Identity
Fellow Heroes
Sidekicks or Minions
Arch Enemy
Size
Height
Gender
Age
Weight
Eyes
Hair
Abilities
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Total
Base
Modifier
Ability
Modifier
Misc.
Modifiers
Toughness
=
+
+
Fortitude
=
+
+
Reflex
=
+
+
Will
=
+
+
Combat
Total
Defense
Bonus
Dodge
Bonus
Size
Modifier
Flat-
Footed
Defense
=
+
+
Total
Dex
Modifier
Power
Modifier
Feat
Modifier
Initiative
=
+
+
Hero Points
Attacks
Attack
Bonus
Ranged
Bonus
Melee
Bonus
Damage Conditions
Bruised
Staggered
Unconscious
Injured
Disabled
Dying
Fatigue Conditions
Fatigued
Exhausted
Unconscious
Max Rank
Skills
Skill Name
Key
Ab
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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=
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=
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=
+
+
Total Skill Points:
0
Powers/Devices
Name
Rank
Action
Range
Duration
Ageing. Disease. Poison. PP: 3
Name
Rank
Action
Range
Duration
True Resurrection Extra: Total Cost 20PP.
Name
Rank
Action
Range
Duration
8 PP.
Name
Rank
Action
Range
Duration
+6 too damage on attacks. 6PP
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Feats
Name
Benefit
Equipment
Statistic Block
Fighting Style: Ninjutsu. Fighting Style Contains these feats. Power Attack. Accurate Attack. Defensive attack. Improved Trip. Grapple Finesses. Chock Hold. Instant Up. Weapon Bind. Weapon Break. Improved Grab. Improved Pin. Improved Grapple.
Drawbacks and Complications
Background & Other Notes
I was normal. I'm sure I was normal. I can't for the life of me remember when the heck that was, but I'm sure,once upon a time, long ago in a galaxy far far away, in some manner, I was normal. Maybe as an Infant. I don't remember my parents. I mean, I though I knew them, but funny thing, I didn't. I found out when I was twelve. I had other hints, at least in hindsight. I was taught things that most parents don't teach a little girl. But how was I suppose to know they weren't my real parents. I left a week after finding out, I think I covered mt tracks well enough, went far enough, that they won't track me down. And I bet they aren't looking for me under a mask. Leaving had it's ups and downs. Mostly downs. Losing a fight in a back ally one night, down. Particularly since I got stabbed. Several times. Should have killed me. And I'd love to know why it didn't, so I'm trying to find out. I'm also trying to find out who my real parents are, and who the people who raised me really are. It's been two years and I haven't found out yet. But I've found something to help me occupied myself in the mean time. That fight I lost? I tracked the gang down. Took them on one and two at a time, and won. Every rematch. Every fight with a member that wasn't there. The Gang was out of commission two months after I was left for dead under a dumpster, and that got the attention of some of the locals. I should have said so sooner, but the place I ran too when I left home? Freedom City baby, and after two years of hands on assessment and training from a couple of choice members of the freedom league, They set up up to go to Claremont Academy.