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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
XP Speed(S/M/F)
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Hero Points
Caster Level
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Dodge
Size
Natural
Deflect
Misc
Touch
Flat-footed
CMD
FCMD
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
`
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
CMB
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Worn
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Worn
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Max Rank
Skills
Skill Name
Key
Ab
CS
Skill
Mod
Ab
Mod
Rank
Misc
Mod
ACP
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
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=
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=
+
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=
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=
+
+
=
+
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=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
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+
=
+
+
=
+
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=
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+
=
+
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=
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+
Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
139.97 gp
Languages
Description
Long black hair and dark green eyes with a borderline hint of the exotic give away Maeve's Varisian heritage. As does the the scarf wrapped around her waist which the very careful eye may catch her fishing any sort of object amongst its folds.
Personality
Maeve fancies herself a treasure collector and she figures if someone isn't looking after their property well enough and she can get it they must not have really wanted it. Though on the other hand if she does come upon those rare better than average watched over treasures she's quick to rise to the challenge. Quick on her feet with a better than average wit and charm she more often then not is a bit headstrong not always taking the wiser
Character Traits
... Grumbling a bit to herself, Maeve looks around at the handful of guards surrounding her and the peculiar gnome smiling awaiting her answer... This was just supposed to be a quick job, get into the warehouse get the item and get out. At least that is what the note sent by her contact via raven said. Catching the boat to Absalom and making it to the warehouse at the edge of town proved straight forward. Maeve nearly laughed out loud at the rudimentary traps, locks and guards through out. Yet all she found in the end was the gnome, who promptly called for the guards. Yet rather than having her arrested he offered her the chance to become a Pathfinder... With her choice decided Maeve looks at the gnome and smiles.
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=334914][B][SIZE=+1]Maeve Teric[/SIZE][/B][/URL] Female CG Varisian Rogue, [B]Level[/B] 1, [B]Init[/B] +4, [B]HP[/B] 6/8, [B]Speed[/B] 30 ft [B]AC[/B] 18, [B]Touch[/B] 14, [B]Flat-footed[/B] 13, [B]Fort[/B] +0, [B]Ref[/B] +6, [B]Will[/B] -1, [B]Base Attack Bonus[/B] 0 [B]Masterwork Rapier [/B] +5 (1d6+1, 18-20/x2) [B] Crossbow, Light (10 bolts) [/B] +4 (1d8, 19-20/x2) [B] CMB / CMD [/B] +1 / 16 (11 Fl, ) [B] Studded Leather[/B] (+3 Armor, +4 Dex) [B]Abilities[/B] Str 12, Dex 18, Con 10, Int 14, Wis 8, Cha 14 [B]Condition[/B] None Trapfinding +1
Condition and Effects
Additional Information
Trapfinding +1
Other Notes
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Wand of Cure Light Wounds - 2 PP