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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
XP Speed(S/M/F)
Level
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Total Skill Points:
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Feats & Special Abilities
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Total Weight:
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Spell Saves
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Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
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/Mem
Spell/Power Name
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/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
+15000 - 14880 ----------- 00120
Languages
Description
Personality
Character Traits
Deft dodger: +1 Reflex Jaded: +2 vs Fear effects
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=360204][B][SIZE=+1]Desdemona Nyx[/SIZE][/B][/URL] Female Neutral Evil Elf Druid / Witch, [B]Level[/B] 5, [B]Init[/B] -1, [B]HP[/B] 42/42, [B]Speed[/B] 30 [B]AC[/B] 9, [B]Touch[/B] 9, [B]Flat-footed[/B] 9, [B]Fort[/B] +5, [B]Ref[/B] +2, [B]Will[/B] +9, [B]Base Attack Bonus[/B] 3 (-1 Dex) [B]Abilities[/B] Str 7, Dex 9, Con 11, Int 18, Wis 18, Cha 15 [B]Condition[/B] [size=1] [b]Logan[/b] * 22/22hp Base * AC 18 (+3 Dex, +4 Nat, +1 Dodge) * Mage Armored +4, AC 22 [/size] [spoiler=Special Abilities] [b]Hexes[/b] Charm, Slumber, Feral Speech, Prehensile hair [b]Witch Spells[/b] Cantrips: Dancing lights, Detect magic, Daze, Message 1st: Mage Armor*, Ear piercing scream, Cause fear, Charm person 2nd: Limp lash, Calm emotions, Blindness-Deafness [b]Druid Spells[/b] Orisons: Detect poison, Resistance, Guidance, Stabilize 1st: Magic fang*, Faerie fire, Air bubble*, Touch of the sea 2nd: Flame blade, Soothing word*, Cat's grace* [/spoiler] [spoiler=Consumables] Wand of Infernal Healing ( 42 / 50 ) [/spoiler] [spoiler=The evil posse from the wilds] Clive Patrickson - Flying squirrel familiar Morgana - Flying squirrel scout 1/3HD Pack lord bond Sabrina - Flying squirrel scout 1/3HD Pack lord bond Kassandra - Flying squirrel scout 1/3HD Pack lord bond Logan - Wolverine bodyguard 2HD Pack lord bond [size=1] [b]Clive Patrickson[/b] Same as Flying squirrel with the following changes: HD: 4, hp: 17, Atk: +7, Fort: +3, Ref: +3, Will: +5 Improved evasion, share spells, emphatic link, deliver touch spells [b]Logan[/b] Same as Wolverine with the following changes: Two additional tricks, link and share spells, Dodge instead of Skill focus. +2 Natural Armor bonus, +1 STR and +1 DEX, Evasion [b]Flying squirrel[/b] N Tiny animal Init +2; Senses low-light vision; Perception +1 DEFENSE AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size) hp 3 (1d8-1) Fort +1, Ref +4, Will +1 OFFENSE Speed 20 ft., fly 40 ft. (clumsy) Melee bite +4 (1d3-4) Space 2-1/2 ft.; Reach 0 ft. STATISTICS Str 3, Dex 15, Con 8, Int 1, Wis 12, Cha 6 Base Atk +0; CMB +0; CMD 6 (10 vs. trip) Feats AcrobaticB, Weapon Finesse Skills Acrobatics +8 (+12 when jumping), Climb +10, Fly +4; Racial Modifiers +11 Acrobatics (+8 when jumping), +8 Climb SQ glide [b]Wolverine[/b] N Medium animal Init +2; Senses low-light vision, scent; Perception +10 DEFENSE AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural) + Dodge Feat hp 22 Fort +5, Ref +5, Will +2 OFFENSE Speed 30 ft., burrow 10 ft., climb 10 ft. Melee 2 claws +4 (1d6+2), bite +4 (1d4+2) Special Attacks rage STATISTICS Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 10 Base Atk +2; CMB +4; CMD 16 (20 vs. trip) Feats Skill Focus (Perception), Toughness Skills Climb +10, Perception +10 SPECIAL ABILITIES Rage (Ex) A wolverine that takes damage in combat flies into a rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to AC. The creature cannot end its rage voluntarily. [/size] [/spoiler]
Condition and Effects
Additional Information
[size=1] [b]Logan[/b] * 22/22hp Base * AC 18 (+3 Dex, +4 Nat, +1 Dodge) * Mage Armored +4, AC 22 [/size]
[spoiler=Special Abilities] [b]Hexes[/b] Charm, Slumber, Feral Speech, Prehensile hair [b]Witch Spells[/b] Cantrips: Dancing lights, Detect magic, Daze, Message 1st: Mage Armor*, Ear piercing scream, Cause fear, Charm person 2nd: Limp lash, Calm emotions, Blindness-Deafness [b]Druid Spells[/b] Orisons: Detect poison, Resistance, Guidance, Stabilize 1st: Magic fang*, Faerie fire, Air bubble*, Touch of the sea 2nd: Flame blade, Soothing word*, Cat's grace* [/spoiler] [spoiler=Consumables] Wand of Infernal Healing ( 42 / 50 ) [/spoiler] [spoiler=The evil posse from the wilds] Clive Patrickson - Flying squirrel familiar Morgana - Flying squirrel scout 1/3HD Pack lord bond Sabrina - Flying squirrel scout 1/3HD Pack lord bond Kassandra - Flying squirrel scout 1/3HD Pack lord bond Logan - Wolverine bodyguard 2HD Pack lord bond [size=1] [b]Clive Patrickson[/b] Same as Flying squirrel with the following changes: HD: 4, hp: 17, Atk: +7, Fort: +3, Ref: +3, Will: +5 Improved evasion, share spells, emphatic link, deliver touch spells [b]Logan[/b] Same as Wolverine with the following changes: Two additional tricks, link and share spells, Dodge instead of Skill focus. +2 Natural Armor bonus, +1 STR and +1 DEX, Evasion [b]Flying squirrel[/b] N Tiny animal Init +2; Senses low-light vision; Perception +1 DEFENSE AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size) hp 3 (1d8-1) Fort +1, Ref +4, Will +1 OFFENSE Speed 20 ft., fly 40 ft. (clumsy) Melee bite +4 (1d3-4) Space 2-1/2 ft.; Reach 0 ft. STATISTICS Str 3, Dex 15, Con 8, Int 1, Wis 12, Cha 6 Base Atk +0; CMB +0; CMD 6 (10 vs. trip) Feats AcrobaticB, Weapon Finesse Skills Acrobatics +8 (+12 when jumping), Climb +10, Fly +4; Racial Modifiers +11 Acrobatics (+8 when jumping), +8 Climb SQ glide [b]Wolverine[/b] N Medium animal Init +2; Senses low-light vision, scent; Perception +10 DEFENSE AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural) + Dodge Feat hp 22 Fort +5, Ref +5, Will +2 OFFENSE Speed 30 ft., burrow 10 ft., climb 10 ft. Melee 2 claws +4 (1d6+2), bite +4 (1d4+2) Special Attacks rage STATISTICS Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 10 Base Atk +2; CMB +4; CMD 16 (20 vs. trip) Feats Skill Focus (Perception), Toughness Skills Climb +10, Perception +10 SPECIAL ABILITIES Rage (Ex) A wolverine that takes damage in combat flies into a rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to AC. The creature cannot end its rage voluntarily. [/size] [/spoiler]
Other Notes
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