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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
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CON
INT
WIS
CHA
Action Points
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Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
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Misc
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Speed
Armor Type
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Load
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Load
Max
Load
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Head
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Ground
Push/
Drag
Saving Throws
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Ability
Mod
Magic
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Misc
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Temp
Mod
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REFLEX
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WILL
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MELEE
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RANGED
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Misc Mod
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Critical
Range
Special Properties
Ammunition
Weight
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Weapon
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Damage
Critical
Range
Special Properties
Ammunition
Weight
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Weapon
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Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
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Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
2999gp
Languages
Description
Adora stands about 5’6” tall and weighs 135 lbs. She has short, tosseled brown hair and brown eyes. She is plain looking – a face easily forgotten - except for a curly tattoo on her left cheek.
Personality
Adora doesn’t smile and she is extremely practical. She deals in facts and knows that her own wants and desires are irrelevant. Only the success of the job matters. She keeps people at arm’s reach from her. Still, she knows the value of teamwork and will do her best to be a part of a team and to keep members alive. Just don’t expect any personal chit-chat. She knows she could not survive most situations without her team mates. She hates herself for what she has been forced to do but she hates her father more.
Character Traits
Character Flaws
Unable to show true compassion or friendliness.
Contacts / Friends
Enemies
Her father/owner.
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=381761][B][SIZE=+1]Adora[/SIZE][/B][/URL] Female Neutral Human Rogue, [B]Level[/B] 3, [B]Init[/B] +1, [B]HP[/B] 16/16, [B]Speed[/B] 30 [B]AC[/B] 14, [B]Touch[/B] 11, [B]Flat-footed[/B] 13, [B]Fort[/B] +2, [B]Ref[/B] +4, [B]Will[/B] +2, [B]Base Attack Bonus[/B] 2 [B] MW Shortsword [/B] 3 (1d6, 19-20/x2) [B] MW Shortbow [/B] 4 (1d6, x3) [B] Studded Leather[/B] (+3 Armor, +1 Dex) [B]Abilities[/B] Str 11, Dex 13, Con 12, Int 15, Wis 13, Cha 11 [B]Condition[/B] None
Condition and Effects
Additional Information
Schizophrenic - Currently LG
Other Notes
[
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(Forgotten Realms) Adora's first memories are of living with slaves. Followed closely by becoming a slave herself by getting the slaves' mark tattooed on her left cheek. It probably wouldn't have been so bad if her owner wasn't also her father - Nicholas Barister. He is a cruel and sadistic bastard, caring only for himself and for what others can do for him. Since Adora was born with two major flaws - she was female and a non-magic user - he had no other use for her but to train her as a thief and spy for him. Since Nicholas is a very successful merchant of Thesk as well as being a powerful magic user, he has enough power and money to get the best trainers. He trades in several common items – cloth, spices, weapons – but he is best known for his slaves, common and pleasure. It is said that when someone is looking for an uncommonly loyal and obedient slave, they can do no better than her father’s slaves. Adora took to her training well enough, but no matter how hard she tried, she couldn't measure up to his standards. It seemed to her that no matter how hard she tried to impress him, the more he criticized her. She did discover, however, that she liked the work -- except when ordered to kill. Still, she did what she had to do in order to complete the job. Sometimes she is ordered to get an item – usually magical – that would require more skills than she has. So she joins up with a group to help her. She keeps secret what she is looking for and especially why. While she is on her mission with others, her father would secretly visit her every night, both to get a daily report but mostly to remind her where her loyalties lie. Once their group was successful, she would try to slip away in the night with the item that she was ordered to get, but sometimes she couldn’t do that alone. So by reporting to her father her troubles of acquiring the item, he would “help” her get it. He would usually have his men set up an ambush for them on the trail or surround and storm into the inn or tavern where they were staying. Either way, Adora’s cover was blown but she got the item. She hated herself more from the shocked and hurt looks on the groups faces than anything else. She hated her father more for putting her in that situation. So now she can hardly speak to him without a sarcastic comment. Depending on his mood, he either lets it pass or punishes her more severely than would make sense. As such she carries many scars - physically and mentally - from being under his thumb. Still, she grew to enjoy being sent on missions since that would allow her to get away from him if even for a moment. She tried to escape from him before, but he uses his magic and finds her. He punished her mercilessly, but he also made sure she survived her punishment. Finally he created a permanent mental link between the two of them so that they could more easily send messages back and forth, but also so he could keep tabs on her and read her mind whenever he chose.