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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
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Temp
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WIS
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Action Points
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MELEE
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RANGED
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Weight
Spell Fail
Speed
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Check Pen
Max Dex
Special Properties
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Spell Fail
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Skills
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Key
Ab
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Mod
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Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
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2nd
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Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
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2nd
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Spell/Power Name
# Cast
/Mem
Spell/Power Name
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Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
Languages
Description
Personality
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=406276][B][SIZE=+1]The Dealer[/SIZE][/B][/URL] Lawful Neutral Human Sorcerer, [B]Level[/B] 5, [B]Init[/B] +1, [B]HP[/B] 26/26, [B]Speed[/B] [B]AC[/B] 13, [B]Touch[/B] 12, [B]Flat-footed[/B] 12, [B]Fort[/B] +3, [B]Ref[/B] +2, [B]Will[/B] +5, [B]Base Attack Bonus[/B] 2 (+1 Dex, +1 Natural, +1 Deflect) [B]Abilities[/B] Str 8, Dex 12, Con 14, Int 14, Wis 12, Cha 21 [B]Condition[/B] None
Condition and Effects
Additional Information
Other Notes
[
Show Printable Version
]
Step 1 There are many tales of where the Dealer comes from, some of them very old and some new. Some say he is a prince cursed by a fae, while others say that he is a criminal who died and was resurrected to cause havoc. These are but a few of the stories The Dealer has no idea which story is true. He has memories of nearly each and every story that is told The Dealer travels round and makes deals with people, usually so desperate that they are willing to consort with magic for any price. His rice is not usually financial, but instead about power. Among the rich, he often asks for their darkest secrets or their first born. Among peasants, his dealers are usually the first step of a plan to force a deal out of someone more powerful The Dealer's goal is to discover who he really is. He attempts to gather power so that he will have the ability to move entire kingdoms to help with his quest. He has been told that learning his identity is both a good thing and a bad thing, for all concerned. The Dealer never breaks his word and avoids lying Step 2 The Dealer's goal is to learn who he really is I would like to see the Dealer have to deal with the consequences of both the deals that he has made and the deals that the previous incarnations have had to make Step 3 I would like to ask that the Dealer has previously helped out a key NPC before (maybe the White Queen, but could be anyone) and knows their deepest darkest secret. If not, I'll think up a different one There have been many, many Dealers, and they all share the same memories and the same goal, although their personalitites and abilities are different. At times there have been as many as 20 Dealers, though at the moment there is only one. Every memory the Dealer has is a memory of one the many incarnations of the Dealer, though they do not know this. Step 4 This one doesn't really work with the Dealer. No one is friendly with him. He has no memory of anyone he knew before he became the Dealer, and everyone fears him for being both a mage and the guy who makes dangerous deals Step 5 The Dealer remembers living in the Fae courts, and deciding to leave and enter the mortal realm to explore, where he became the Dealer The Dealer remembers killing the previous Dealer and being cursed with the Dealer's powers The Dealer remembers make a deal with the Dealer for the life of his son, and the cost in exchange was to become the Dealer