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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
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=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
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=
+
+
=
+
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=
+
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=
+
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=
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=
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=
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+
+
Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
21 SP 7 GP
Languages
Description
He stands about 5 feet 11 inches and has a very buff build. He keeps a wild appearance which if cleaned up might make for a very handsome man. As it stands now it is hard to see his grey blue eyes. He rarely smiles and always seems to be contemplating something.
Personality
Adam is a solemn man. He keeps away from most deep or personal contact, preferring to stay on a shallow, business level. This is not to say no is is capable of interacting with him in a meaningful way just that those who wish must first dig through layer upon layer of defiance. Despite this aversion to others he seems to treat everyone with a decent amount of respect and in action he seems genuinely interested in other's well beings.
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
Condition and Effects
Additional Information
250 xp for training 250 xp for backstory
Other Notes
[
Show Printable Version
]
The man never seems to smile, but if a glimpse is caught of one it is almost always accompanied by sorrow in his eyes. Adam Isharor is a long time friend of death, loss, and pain and by "long time" he has been acquainted with all three since birth. He was born orphaned, left on the doorstep of a local temple of Berna. His entire life he was told his parents were killed in the wilderness and it was a miracle that he was found and brought to safety (of course because of this he was to be thankful and do his chores diligently). When he grew older he would come to know this as a lie. Not that the priests did this out of spite but they themselves had no clue to the child's heritage. The lie was discovered at the age of 16 when a bounty hunter accosted Adam. Apparently Adam's father had incurred large amounts of debt with very dangerous people and since he could not pay the full price the burden fell to his kin. An argument ensued and tempers flared eventually escalating into a fight. Adam managed to kill the man and promptly fled town, away from a past he now viewed as a complete lie. Ironically, he still has not forgiven the priests of Berna. His travels took him on a quest to find his parents and find them he did. He found his father first (for he and his "lover" had separated some time ago) and unfortunately it was not a happy reunion for either of them. Adam went searching for the truth and finally found it. he was the illegitimate offspring of a one night stand that was preceded by copious amounts of alcohol. That would be the first and last time he saw his father. The last news Adam received about the man was that his kidneys and liver had failed him and he was slowly wasting away. Next Adam went in search of his mother and found her to be nothing more than a common prostitute. Once again he was turned out into the cold, unwanted. Here is where Adam began to hone his life for adventuring. To him, his entire life had been a lie and he was forsaken by all that might have cared about him. One year went by and Adam grew in strength and stature, becoming a very competent adventurer. He soon joined with a group and set forth to rid the world of idol treasure. In this party he met a woman who would come to be the love of his life, yet keep in mind Adam is closely acquainted with loss. Her name was Diane Farview, a halfelf. Her skill in combat only equaled by her beauty and care. In her Adam found something special. She didn't adventure for the gold or the fame. Wherever she went she seemed to be there to uplift others, keeping a spark of hope alive in their eyes. Adam was amazed when Diane returned his affections and through her he would begin to see another side to the world. This new phenomena was a world that melted the ice in his soul and opened it up to the warmth others could give. Alas, in one day Adam lost everything he had worked so hard to achieve. One adventure went terribly wrong leading to the systematic death of all in his party. Traps, curses, and monsters ripped apart his group and eventually whittled it down to just Adam and Diane. Her death would be the most drastic moment in his life. Sitting there in the dungeon, holding her slowing dying body in his arms, pierced with multiple poisoned arrows. He had scoured the room for potions, and tried everything he could but all that was left now was tears. Needless to say he found a way out and forsook any treasure that he might have taken. For a week he sought a way to raise his love but to no avail. Finally, he had her buried and thus he began to apply to the Wastelander Guild. In the guild he sought an escape from his pain and his own reality, preferring to be a tool used to fulfill contracts instead of being Adam Isharor. With the skills he had acquired he made it through training and eventually arrived to where he is today. To this day he still considers Diane's death to be his fault and in her memory he keeps a spark of humanity alive inside him.