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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
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10
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Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
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Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
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REFLEX
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WILL
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Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
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RANGED
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+
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Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
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Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
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Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
165 gp
Languages
Description
Branimir is a handsome, solid man, standing a few inches higher than 6'. His light complexion, light brown hair and beard and blue eyes differ from the black hair/brown eyed norm in Redfil. He owes his coloring to his mother, whom he suspects was from an exotic locale. He can almost always be found in uniform, filling out his town-supplied chainshirt and militia tabard well. He wears his hair at shoulder length, loosely tying it back around the crown of his skull. He takes pride in his full, amber honey colored beard and diligently keeps it trimmed and clean.
Personality
Branimir is a soldier and lawkeeper and comports himself thusly at all times. He is dedicated to the task at hand but has no higher allegiance. He is reliable and capable, showing humility, integrity, creativity and fairness which has helped to elevate him to his current position as Warder and Deputy Lawkeeper in the Redfil militia. He accepts the responsibility with eagerness, hoping that the regimen will keep the dark seeds that lay within his soul from sprouting. Branimir recognizes in himself the capability for evil but does not fear it; his abilities, whether born from evil or not, are simply tools. Why not use the darkness to fight the darkness? He is clever enough to realize, however, that this line of thinking could be considered blasphemous, so he keeps it to himself. The other side of the coin - good - has no appeal for him either; he often wonders why as he remembers his mother to be exceedingly good. For Branimir, benevolence is as useless as malevolence. What matters to him is strict adherence to his code, which is formed through the current laws of the land. As a lawkeeper, it sometimes falls to Branimir to mediate disputes and, while he is a fair minded man, he has little patience for diplomacy. He recognizes its value but does not suffer pandering, begging, wheedling or simpering considering them weak plays at manipulation. He will valiantly try to remain patient but more often than not resorts to strongarm diplomacy.
Character Traits
Abrasive: +1 to Intimidate, -1 to Diplomacy and Buff
Character Flaws
Amblyopia - "Murky-eyed" In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=427651][B][SIZE=+1]Branimir Tarth[/SIZE][/B][/URL] Male LN Human Hexblade, [B]Level[/B] 2, [B]Init[/B] +1, [B]HP[/B] 24/24, [B]Speed[/B] 30 ft [B]AC[/B] 15, [B]Touch[/B] 11, [B]Flat-footed[/B] 14, [B]Fort[/B] +5, [B]Ref[/B] +1, [B]Will[/B] +3, [B]Base Attack Bonus[/B] 2 [B]Two-Handed Masterwork Heavy Flail [/B] +5 (1d10+3, 19-20/x2) [B] Longsword [/B] +4 (1d8+2, 19-20/x2) [B] Shortbow (20) [/B] +3 (1d6, 20/x3) [B] Chain Shirt[/B] (+4 Armor, +1 Dex) [B]Abilities[/B] Str 14, Dex 12, Con 14, Int 12, Wis 10, Cha 16 [B]Condition[/B] None
Condition and Effects
Additional Information
Other Notes
[
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[list][*] Good Fortitude save [*] Curse ability usable 1 + the hexblade's Cha modifier per day [*] Curse ability usable as a swift action [*] Curse ability does not count as used if the target makes his saving throw [*] Ability to cast in light or medium armor and while carrying a light shield or buckler (funny thing is, though, the Hexblade only has proficiency in light armor!) [*] At 6th level, the hexblade can cast one hexblade spell per day as a swift action, as long as its original casting time is a standard action or faster. He gains an additional use of this power at levels 8, 11, 14, and 18.[/list]