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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
XP Speed(S/M/F)
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Hero Points
Caster Level
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Dodge
Size
Natural
Deflect
Misc
Touch
Flat-footed
CMD
FCMD
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
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Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
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+
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+
CMB
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Worn
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Worn
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Max Rank
Skills
Skill Name
Key
Ab
CS
Skill
Mod
Ab
Mod
Rank
Misc
Mod
ACP
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
Languages
Description
Grace is a tall woman, six feet even, and built like a brick house. Her alabaster skin is barely concealed by black leather, including gloves and long, long horned boots. Raven black hair cascades behind her like a lush waterfall, broken by two large, curling ram horns that peek out from her forehead. A thin tail, complete with a large spade, often either twitches behind her in time with her mood, or curls around her waist, leg, or arm, and sprouting from just below her shoulder blades are a pair of small, non-functional batwings. Arcane symbols are marked around her eyes and across her forehead, that almost glow with an eerie red light; a light matched by the glow of her red eyes.
Personality
Grace is, ostensibly, a succubus, but, she's not a very good one. Or, rather, not a very evil one. Where most succubi are cunning, and manipulative, Grace is actually kind of dim-witted and straightforward - she picked the mortal name Grace because she thought it was an incredibly funny and ironic name. She is, as like most of her kind, very beautiful, but she's not much of a seductress, and leans heavily on her looks and the male tendency to not turn down a willing woman. Grace prefers a good swordfight to political machinations, and she likes to give her 'victims' a fair chance, which usually results in her getting outwitted a lot. Which is how she ends up getting stuck in things like Forbidden Books of Lore and such. Although she does continually scheme to take Serephelle's soul, none of her plots ever really end up working. Grace doesn't have much of a problem with this state of affairs. She's actually taken a liking to her new Mistress, and would probably consider spending time with Serephelle even if she wasn't bound. She is directly subservient to Serephelle's orders, and is even pretty good-natured about it - after all, it beats being stuck in a book.
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=429722][B][SIZE=+1]Grace[/SIZE][/B][/URL] Female Chaotic Neutral Succubus Eidolon, [B]Level[/B] 2, [B]Init[/B] +1, [B]HP[/B] 20/20, [B]Speed[/B] 30 feet [B]AC[/B] 17, [B]Touch[/B] 11, [B]Flat-footed[/B] 16, [B]Fort[/B] +4, [B]Ref[/B] +1, [B]Will[/B] +3, [B]Base Attack Bonus[/B] +2 [B] MW Bastard Sword [/B] +6 (1d10+3, 19-20/x2) and [B] Slam [/B] +0 (1d8+1, x2) and [B] Tail Slap [/B] +0 (1d6+1, x2) (+1 Dex, +6 Natural) [B]Abilities[/B] Str 17, Dex 13, Con 13, Int 7, Wis 10, Cha 11 [B]Condition[/B] None
Condition and Effects
Additional Information
Other Notes
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