Sheets
Games
Wiki
About Us
Log In
/
Join
Remember Me?
Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
XP Speed(S/M/F)
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Hero Points
Caster Level
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Dodge
Size
Natural
Deflect
Misc
Touch
Flat-footed
CMD
FCMD
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
`
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
CMB
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Worn
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Worn
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Max Rank
Skills
Skill Name
Key
Ab
CS
Skill
Mod
Ab
Mod
Rank
Misc
Mod
ACP
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
Languages
Description
Personality
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[fieldset="[img]http://img854.imageshack.us/img854/1840/flint.jpg[/img]"]Talky [/fieldset][SPOILER="Actions"]Swift: Move: Standard:[/SPOILER] [SPOILER="OOC"]More Talky[/SPOILER] [SPOILER=Statblock][SIZE="1"][URL=http://www.myth-weavers.com/sheetview.php?sheetid=437075][B][SIZE=+1]Flint Hargen[/SIZE][/B][/URL] Male LG Dwarf Stonelord Paladin Darkvision 60', [B]Perception[/B] +6 [B]Level[/B] 2, [B]Init[/B] +1, [B]HP[/B] 23/23, [B]Speed[/B] 20' [B]AC[/B] 20, [B]Touch[/B] 11, [B]Flat-footed[/B] 19 (+2 vs. critical confirmation), [B]DR[/B] 1/adamantine [B]Fort[/B] +6, [B]Ref[/B] +1, [B]Will[/B] +3 (+5 vs. Spells/SLAs, +3 vs Poison) [B]MW Dwarven Waraxe[/B] +6 (1d10+3, x3) [B]Dwarven Boulder Helmet[/B] +5 (1d4+3, x2) [B]Four-Mirror Armor, MW Heavy Steel Shield[/B] (+6 Armor, +2 Shield, +1 Dex, +1 Natural) [B]Abilities[/B] Str 16, Dex 12, Con 16, Int 10, Wis 10, Cha 12 [B]Base Atk[/B] 2, [B]CMB[/B] +5, [B]CMD[/B] 16 (+4 vs bull rush/trip) [B]Feats[/B] Steel Soul [B]Skills[/B] Diplomacy +5, Know (Religion) +4, Know(Dwarven History) +2, Perception +6 [B]Languages[/B] Common, Dwarven [b]Class Abilities:[/b] Stonestrike +1 (0/2 used) Aura of Good, Detect Evil Lay on Hands 1d6 (0/2 used)[/SIZE][/SPOILER]
Condition and Effects
Additional Information
Other Notes
[
Show Printable Version
]
Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance. Darkvision 60' Defensive Training: Dwarves gain a +4 dodge bonus to AC against monsters of the giant subtype. Lorekeeper: Dwarves keep extensive records about their history and the world around them. Dwarves with this racial trait receive a +2 racial bonus on Knowledge (history) checks that pertain to dwarves or their enemies. They can make such skill checks untrained. Hatred: Dwarves gain a +1 racial bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes because of their special training against these hated foes. Hardy: Dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities. Stability: Dwarves gain a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground. Rock Stepper: Dwarves with this racial trait can skillfully negotiate rocky terrain. They can ignore difficult terrain created by rubble, broken ground, or steep stairs when they take a 5-foot step. Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.