Sheets
Games
Wiki
About Us
Log In
/
Join
Remember Me?
Name
Campaign
Point Total
Height
Weight
Sex
Age
Size Modifier
Unspent Points
Basic Attributes
Current
ST
[
]
HP
[
]
DX
[
]
WILL
[
]
IQ
[
]
PER
Current
[
]
HT
[
]
FP
[
]
Encumbrance & Movement
ENCUMBRANCE
MOVE
DODGE
None (0) = BL
BM x 1
Dodge
Light (1) = 2 x BL
BM x 0.8
Dodge -1
Medium (2) = 3 x BL
BM x 0.6
Dodge -2
Heavy (3) = 6 x BL
BM x 0.4
Dodge -3
X-Heavy (4) = 10 x BL
BM x 0.2
Dodge -4
Languages
Language
Spoken
Written
[
]
[
]
[
]
[
]
[
]
Combat Basics
DR
Block
Parry
BASIC LIFT (ST x ST)/5
DAMAGE Thr
Sw
BASIC SPEED
BASIC MOVE
Tech Level
[
]
Reaction Modifiers
Appearance
Status
Reputation
Cultural Familiarities
[
]
[
]
[
]
Skills
Skill Name
Level
R. Lvl
Skill Name
Level
R. Lvl
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
Advantages & Perks
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
Disadvantages & Quirks
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
[
]
Hand Weapons
Weapon
Damage
Reach
Parry
Notes
Ranged Weapons
Weapon
Damage
Acc
Range
RoF
Shots
ST
Bulk
Rel
LC
Notes
Armor & Possessions
Item
Location
Cost
Weight
Item
Location
Cost
Weight
Personality / Description
Black haired, black eyed, cold hearted killer. Wears a hooded robe to conceal his eyes, armour and weapons. Street smart, not book smart.
Statistic Block
163cp left over
Background & Other Notes
Leatherworking: Leather, fur and hide - Armour and accessories (Belts, holsters etc) Merchant: Items from above, plus bows and edged weapons, in areas above. Robe is covered in hidden pockets and holsters. All have a shuriken (which he can fast draw) (side pockets x2, wrist x2, ankle x2) Hip sheath holds a large knife. Hunters Code: Must not waste a kill, ie always use all meat, skin and bones, otherwise only kill animals in self defence. Melee Combat Weight = No bow, quiver or shoes Combat Reflexes: +1 to all active defense rolls (b374), +1 to Fast-Draw skill, +2 to Fright Checks (b360). Never “freeze” surprise situation, +6 on all IQ rolls to wake up, or to recover from surprise or mental “stun.”
GURPS is a trademark of Steve Jackson Games, and its rules and art are copyrighted by Steve Jackson Games . All rights are reserved by Steve Jackson Games. This game aid is the original creation of Myth-Weavers and is released for free distribution, and not for resale, under the permissions granted in the
Steve Jackson Games Online Policy