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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
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Total Skill Points:
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Feats & Special Abilities
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Total Weight:
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Psionics
Manifester
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Currency
Languages
Description
22,315 : Sword of the Planes 10,000 : with Greater Truedeath Crystal (Item Compendium pp66) 10,100 : Mithral Shirt +3 03,000 : with Greater Crystal of Adaptation (Item Compendium pp24) 08,000 : Ring of Mind Shielding 02,000 : Handy Haversack 06,500 : Gauntlet of Infinite Blades 03,000 : Heartskeeing Amulet ??,??? : Crafty Lenses 03,500 : Lens of Detection +5 Search 03,500 : +5 Open Locks 03,500 : +5 Disarm Traps 06,500 : Monocle of Perusal +5 Appraise & Identify 3x Day
Personality
0,100 : Master Thief Tools 1,000 : Elysian Harp 2,000 : Clothes, Jewelry & Lifestyle 3,285 gp remaining
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=449720][B][SIZE=+1]Danyarii[/SIZE][/B][/URL] Female C/N (Goodish) Alu-Fiendling Rogue / Fighter , [B]Level[/B] 4/3, [B]Init[/B] +5, [B]HP[/B] 50/53, [B]DR[/B] 5 / Cold Iron, [B]Speed[/B] 30 / 60 [B]AC[/B] 26, [B]Touch[/B] 15, [B]Flat-footed[/B] 21, [B]Fort[/B] +6, [B]Ref[/B] +10, [B]Will[/B] +3, [B]Base Attack Bonus[/B] 6 [B]DC = 19 Hand (N/A) [/B] 12 (1d3 +Level Drain, N/A) [B]+2d6 Bk Stb / +2d6 Undead Dead Book's Pen (N/A) [/B] 15 (1d6+7, 18-20x2) [B]May be +3 and have Bane & Seek Dagger (Infinite) [/B] 11 (1d4, 20x2) [B]Provides protection from hostile planar environments Mithral Shirt +3 [/B] (+7 Armor, +5 Dex, +4 Natural) [B]Abilities[/B] Str 16, Dex 21, Con 14, Int 16, Wis 12, Cha 20 [B]Condition[/B] None
Condition and Effects
Additional Information
Other Notes
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Size and Type: The human's type changes to outsider. She retains any subtypes and gains the augmented human, chaotic, evil, and tanar'ri subtypes. Challenge Rating: Depends on original class levels, as follows: Class levels 1-4, class levels +1; CL 5-10, CL +2; CL 11+, CL +3. Alignment: Usually chaotic evil. Armor Class: An alu-fiend has a natural armor of +4. Speed: An alu-fiend has wings and gains a fly speed equal to twice her base land speed plus class bonuses, average maneuverability. Attacks: Alu-fiends gain no new attacks, but she gains the energy drain ability (described below) and as an outsider is proficient with all simple and marital weapons, irregardless of her class. Abilities: An alu-fiend's ability scores are adjusted from the base human as follows: Str +2, Dex +2, Int +4, Wis +2, Cha +10. Special Qualities: An alu-fiend gains the following special qualities:Energy Drain (Su) The alu-fiend gains an energy drain ability similar to her Succubus mother. Unlike her mother, she can deliver her energy drain with any touch, such as a touch attack in combat or part of a grapple. This is not her preferred method and therefore she is not considered armed (and thus provokes attacks of opportunity from her victim if her victim is armed) unless she takes the Improved Unarmed Strike feat. She can also include an energy drain as part of an unarmed strike (or any strike with a natural weapon she may have in her current form). The alu-fiends preferred method of draining a victim�s energy is through more intimate association. If an alu-fiend can trick her victim into a passionate encounter the victim has to make an opposed Sense Motive versus the alu-fiend's Bluff check to realize he has been affected at all. The alu-fiend gains a racial bonus on such Bluff checks equal to her Charisma modifier, effectively doubling her Charisma for the check. In either case, the alu-fiend can bestow one negative level per round and has a save DC of 10 + 1/2 her class levels + Cha modifier. Damage Reduction (Ex): An alu-fiend with 1 through 10 class levels has damage reduction 5/cold iron. With 11 or more class levels her damage reduction increases to 10/cold iron. Immunities: An alu-fiend is immune to electricity, energy drain, and poison. Resistances: The alu-fiend has energy resistance 10 versus acid, cold, and fire. Spell Resistance: An alu-fiend has spell resistance 12 + class levels. (19) Darkvision (Ex): The alu-fiend has darkvision 120 feet. The alu-fiend also gains the following abilities as she gains class levels. CLs Special Qualities----- ----------------- (DC 22+ Level of Spell) (Has) 1-2 change shape, telepathy 3-4 detect thoughts at will 5-6 suggestion 3/day (Will Have) 7-8 charm monster 1/day9-10 plane shift (self plus 50 lb. only) 1/day11-12 greater teleport (self plus 50 lb. only) 3/day13-14 charm monster 3/day, mass suggestion 1/day15-16 greater teleport (self plus 50 lb. only) at will, suggestion at will17-18 summon monster IX (tanar'ri only) 1/day19-20 charm monster at will Change Shape (Su): The alu-fiend can assume the form of small or medium humanoids. While so changed she has a +10 bonus to Disguise checks to appear as a member of the race she is impersonating. Telepathy (Su): As a tanar'ri, the alu-fiend has telepathy 100 feet. Spell-Like Abilities (Sp): An alu-fiend gains spell-like abilities as she gains class levels as inidicated in the table above. Her caster level equals her class levels and all save DCs are Charisma based. Skills: The alu-fiend has a +10 racial bonus to appear human as long as her wings are concealed. In addition, she shares her Succubi mother's intuitive senses, gaining a +8 racial bonus to Spot and Listen checks. Languages: Alu-fiends have an instinctive understanding of the Abyssal language. Level Adjustment: Same as base human +5. Ability Points before Racial Adjustments 14 : Str 18 : Dex 14 : Con 12; Int 10 : Wis 10 : Cha Skills Thief at First Level (8+4)x4=12x4=48 Three More Thief Levels (8+4)x3=12x3=36 Three Fighter Levels (2+4)x3=6x3=18 48+36+18=102 (Other than Handle Animal & ride, all fighter skills are rogue skills too)