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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
38 gp 20 sp
Languages
Description
Personality
Character Traits
Suspicious: You are naturally suspicious of everyone and everything. You gain a +1 bonus on Sense Motive checks. You take a -1 penalty on Diplomacy checks and intimidate checks.
Character Flaws
Poor reflexes:You take a -3 penalty on Reflex saves.
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=451966][B][SIZE=+1]Karsa The Damned[/SIZE][/B][/URL] M L-G Hellbred Paladin, [B]Level[/B] 4, [B]Init[/B] +0, [B]HP[/B] 34.5/34.5, [B]Speed[/B] 20 [B]AC[/B] 18, [B]Touch[/B] 10, [B]Flat-footed[/B] 18, [B]Fort[/B] +8, [B]Ref[/B] +0, [B]Will[/B] +4, [B]Base Attack Bonus[/B] 4 [B] Greatsword +1 (w. focus) [/B] +9 (2d6+5, 19-20 *2) [B] Warhammer [/B] +7 (1d8+4, 20 *3) [B] Short sword [/B] +7 (1d6+3, 19-20*2) [B]Aquatic action least, no armor check penalty on swim checks Half-Plate +1[/B] (+8 Armor) [B]Abilities[/B] Str 16, Dex 10, Con 14, Int 10, Wis 12, Cha 15 [B]Condition[/B] None
Condition and Effects
Additional Information
Other Notes
[
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Progression Paladin 4 - Rogue 1 - Paladin 2 - Shadowbane Inquisitor 10 Shadowbane Inquisitor adaptation: Niveaux 2, 4, 6, 8, 10: +1 level in paladin spellcasting Niveaux 1, 3, 5, 7, 9: +1 caster level in paladin spellcasting (juste le caster level, pas le niveau de spellcaster) Law devotion: Once per day as a swift action, you can summon the power of law to aid you. Upon activating this ability, you immediately gain a +3 sacred (if your deity is good or neutral) or profane (if your deity is evil) bonus on your attack rolls or to your AC until your next action. At the beginning of your next action, you can reallocate the bonus if desired. This effect lasts for 1 minute. The bonus increases to +5 when you attain 10th level, and to +7 when you attain 15th level. Special: If you have the ability to turn or rebuke undead, you gain one additional daily use of this feat for each three daily turn or rebuke uses you expend.