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Name
Setting
Rank
XP
Race
Bennies
Player
Campaign
Age
Height
Weight
Gender
Attributes
Agility
d
Smarts
d
Spirit
d
Strength
d
Vigor
d
Derived Stats
Parry
B
M
Pace
B
M
Toughness
B
M
Charisma
B
M
Edges and Hindrances
Edge
Notes
Maj
Hindrance
Notes
Maj
Skills
Boating
d
Climbing
d
Driving
d
Fighting
d
Gambling
d
Guts
d
Healing
d
Intimidation
d
Investigation
d
Knowledge
d
Lockpicking
d
Notice
d
Persuasion
d
Piloting
d
Repair
d
Riding
d
Shooting
d
Stealth
d
Streetwise
d
Survival
d
Swimming
d
Taunt
d
Throwing
d
Tracking
d
Additional Skills
d
d
d
Weapons
Weapon
Damage
ROF
Rng
Wgt
Armor
Armor Type
Area
Protect
Weight
Trappings
Trapping (Power)
Drain
Rng
Dmg/Efct
Duration
Gear
Item
Location
Weight
Wealth
Currency:
Total Weight Carried:
Weight Limit:
Encumbrance Penalty:
Injuries
Fatigue
-1
-2
Wounds
-1
-2
-3
Permanent Injuries:
Languages
Statistic Block
[table=1,10][r=1,1][url=http://www.myth-weavers.com/sheetview.php?sheetid=453130][SIZE=4][B]Adlebar Archer[/B][/SIZE][/url] [B]Anari, Archer and Diplomat[/B] [r=1,2][B]Race:[/B] Humnan (Anari) [r=1,3][b]Attributes:[/b] Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 [r=1,4][b]Skills:[/b] Fighting 1d6, Intimidation 1d8+2, Notice 1d6, Shooting 1d8, Streetwise 1d4, Taunt 1d6+2, Knowledge: Battle 1d6 [r=1,5][b]Pace:[/b] 6, [b]Parry:[/b] 6, [b]Toughness:[/b] 5, [b]Charisma:[/b] [r=1,6][b]Edges:[/b] [ooc="Strong Willed,"]Adlebar uses his quick wits and strong convictions tounnerve his opponents. Add +2 to Intimidate, Taunt rolls as well as Spirit and Smarts to resist tests of Wills.[/ooc] [ooc="Command"]Troops gain +1 to recover from being Shaken[/ooc], [ooc="Marksman"]Adlebar excels at taking controlled, measured shots. If he doesn't move he may add +2 as if he used the Aim combat action.[/ooc] [r=1,7][b]Hindrances:[/b] [ooc="Code of Honor,"] At all times, Adlebar tries to hold himself to a high standard of ethics, having no love for his father's political schemes and backstabs he tries very hard to not fall into similar patterns. Honesty and trustworthiness are the basis of Adlebar's convictions.[/ooc] [ooc="Cautious,"]Adlebar like to think things through and come up with a plan of attack before setting out on even the most mundane of tasks. Some think him slow, he calls it careful[/ooc] [ooc="Greedy"]Being the youngest of seven brothers Adlebar grew up having to fight for eveny scrap at the table. This has unfortunately spilled over into other aspects of his his adult life.[/ooc] [r=1,8][b]Gear:[/b] Bow, Arrows x 20, Short Sword, Leather Armor, Pot Helm, Backpack, Bedroll, Blanket, Flint + Steel, Waterskin, Trail Rations x 5, [r=1,9][B]Bennies:[/B] [b]3[/b] / 3; [B]Wounds:[/B] 0/3; [B]Fatigue:[/B] - [r=1,10][b]Languages:[/b] [ooc="Anari"]Spoken in Alantaris Isle and the Magocracy, Anari alphabet[/ooc], [ooc="Trader"]Spoken by humans, merchants and diplomats, Anari alphabet[/ooc], [ooc="Battletongue"]Spoken by warriors, no written form[/ooc][/table]
Notes
[img]http://i.imgur.com/0gtp5.jpg[/img][COLOR="DarkGreen"] [b]Adlebar Archer[/b][/COLOR] [sb=sp][/sb]