Sheets
Games
Wiki
About Us
Log In
/
Join
Remember Me?
Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
1523gp
Languages
Description
Personality
Character Traits
Character Flaws
Frail Intellectual [General] Who needs the gym, I'm just fine with my books... Prerequisite: None Drawback: -3 Strength and -2 Dexterity. Benefit: +4 Intelligence, +2 Wisdom, and character weight is 10% lighter then others of their race. Special: This flaw can only be taken once and only upon character creation. Archaeophilia You have an obsession with ancient artifacts and relics, both magical and mundane Prerequisite: Intelligence 15 or Wisdom 15 Drawback: The character is obsessed with ancient artifacts and major relics of all types. When encountering such an item, the character must succeed at a will save (DC 10 + half character's ECL + the item's ego score) or become fascinated by the object for 1d4 rounds. If the item is for sale, then the character will attempt to purchase it. If he can't afford it, he will attempt to negotiate for a lower price or barter. If the character feels that the item is owned by one who will not give it its due respect (nor would willingly sell it to the character) the character will often attempt to acquire the object by other means. Such a character put into any situation where they will knowingly destroy such items must make a will save (DC 10 + half character's ECL + the item's ego score + Modifiers from list below) or be unable to go through with the act themselves ("I'm sorry Sam I can't do it, I can't throw the ring in. I won't...") and sometimes will be unable to control themselves enough not to stop their friends from doing what they could not (will save at DM's Discretion). Either way, should the character witness, cause, allow to be caused, or find out that any such item has been destroyed they take a moral penalty to all actions for the next 1d6+1 days, equal to half the character's ECL, will save DC20 for half, as they mourn the loss of a bit of history. -4 per level of difference in alignment [LG to CE, -16 Law > -4 Neutral > -4 Chaos , Good > -4 Neutral > -4 Evil] -20 for having caused some catastrophe in the past the character is inclined not to see happen again -1 Cumulative hit points of damage the Character has received as a result of the item -5 cumulative for every friend or ally the item has caused the death of +10 if possession of this item intact would allow the character to achieve some private goal, increased to +20 if the task is impossible without the item +5 for every friend or ally who has been revived by the item If the item is in the possession of an enemy, then the player fixates on that opponent exclusively, ignoring all other combatants until the opponent dies or the player is able to take the object in question. Benefit: You gain one extra feat
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=455150][B][SIZE=+1]Emmet Anders[/SIZE][/B][/URL] Male TN Deep Imaskari Sorcerer/Wizard, [B]Level[/B] 2/3, [B]Init[/B] +0, [B]HP[/B] 25/25, [B]Speed[/B] [B]AC[/B] 10, [B]Touch[/B] 10, [B]Flat-footed[/B] 10, [B]Fort[/B] +2, [B]Ref[/B] +1, [B]Will[/B] +6, [B]Base Attack Bonus[/B] 2 [B]Abilities[/B] Str 10, Dex 11, Con 13, Int 20, Wis 10, Cha 17 [B]Condition[/B] None
Condition and Effects
Additional Information
Other Notes
[
Show Printable Version
]
[private=killerk] Level 0: Resistance and the other 3 ray of frost. Level 1: 2 Kelgores Fire Bolts, 1 blockade, and 1 low light vision. Level 2: Alter Self, Baleful Transposition[/private]