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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
+
=
+
+
=
+
+
=
+
+
=
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+
=
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=
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=
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=
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=
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=
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=
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=
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=
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=
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+
=
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=
+
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=
+
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=
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+
=
+
+
=
+
+
=
+
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=
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=
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=
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=
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+
Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
45gp 5sp
Languages
Description
Brownish-green skin, usually forest green hair and eyes. Hails from a very small family group of Killoren inhabiting eastern Falhast. His primary occupation there was hunting down and dispatching the goblins who would defile nature - a skill he was proficient at. One day while cornering a particularly foul goblin, he let down his guard and was ambushed. After being knocked out, taken to the goblins' camp, and locked in a cage, he managed to lure the guard close using some obscene goblin words he had picked up. He managed to reach through the cage, snap the goblin's neck, take the keys to unlock the cage, and sneak through the camp to obtain his pilfered gear. Upon re-equiping it, he slaughtered every goblin in the camp and vowed to become stronger so that he would not fall prey to such circumstances. He now travels the land to gain this strength and to continue his eradication of anyone or anything that corrupts the sanctity of the wild.
Personality
Deep down, Viziel has a good-natured spirit and when among friends, is able to loosen up. Prefers to manifest the Aspect of the Hunter in order to keep his senses sharp and allowing him to react quickly to new situations.
Character Traits
Prefered class: Ranger (+1 HP. Already added)
Character Flaws
Has a one-track mind. Once he has his mind set on something, he pursues it relentlessly, often ignoring anything else. He often feels uncomfortable sitting still and always seems to be moving forward.
Contacts / Friends
Aila Skystone: Viziel's younger sister whom he is very protective of and worries about while he is away from home. Bokan Friendless Jiri-Okathi: A lonely elderly goliath who obtained the "Friendless" honorific after being exiled from his clan. Viziel encountered him soon after departing his own family when he helped him stave kobolds off of his tent. Viziel stayed with Friendless for almost a year, together killing many kobolds and goblins in the area. Eventually Viziel felt the pull of nature once again and decided to continue his adventuring, but not before gaining both a friend and a respect for goliaths in general.
Enemies
Goblins, due to his history with them, as well as anything unnatural (undead, etc) or anyone that would defile nature.
Statistic Block
Condition and Effects
Additional Information
Other Notes
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