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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
+
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+
+
=
+
+
=
+
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
2962 g
Languages
Description
On most days, Zarek wears dark blue clothing that are nearly black in shade. Along with his shirt and pants, he also wears a trenchcoat that falls to his black boots. Though he has black gloves, they are fingerless for maximum dexterity in combat. His brown hair is fairly long, with his bangs framing his face and the glasses he has. there is evidence of a beard, but it is kept shaved back. His brown eyes have a sparkle to them that, along with his usual smile, gives him a friendly air.
Personality
Zarek tends to have a cheerful personality, which helps him when he makes an effort to be on good terms with those he meets. He likes to exchange casual conversation but rarely goes deeper than that, respecting that most people have layers they would rather not discuss. This is actually a forced persona that he has used for so long it has become a true part of him. In truth, Zarek has many regrets. He used to think about them so much that it interfered with his ability to help other people. By becoming a cleric, he found it possible to aid those in need. This led him to accepting his outer appearance more. He still has a long way to go before coming to full terms with himself in spite of this.
Character Traits
*Spells listed on the spell list are his default prepared ones. If a change is made, it will be noted in the topic.
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=456453][B][SIZE=+1]Zarek Jerome[/SIZE][/B][/URL] Male Neutral Good Human Cleric, [B]Level[/B] 4, [B]Init[/B] +1, [B]HP[/B] 25/25, [B]Speed[/B] 30 ft [B]AC[/B] 16, [B]Touch[/B] 11, [B]Flat-footed[/B] 15, [B]Fort[/B] +5, [B]Ref[/B] +2, [B]Will[/B] +7, [B]Base Attack Bonus[/B] +3 [B] Masterwork Heavy Mace [/B] +6 (1d8+2, x2) [B] +1 Mithral Chain Shirt[/B] (+5 Armor, +1 Dex) [B]Abilities[/B] Str 14, Dex 12, Con 12, Int 10, Wis 17, Cha 10 [B]Condition[/B] None [SPOILER=Spells][B]Level 0:[/B] Create Water, Detect Magic, [STRIKE]Light[/STRIKE], Mending, Read Magic [B]Level 1:[/B] Bless, Comprehend Language, Divine Favor, Endure Elements (Domain), Updraft [B]Level 2:[/B] Bull's Strength, Close Wounds, Lesser Restoration (Domain), Spiritual Weapon[/SPOILER] [SPOILER=Abilities][B]Turn Undead:[/B] 3/3 used.[/SPOILER]
Condition and Effects
Additional Information
[SPOILER=Spells][B]Level 0:[/B] Create Water, Detect Magic, [STRIKE]Light[/STRIKE], Mending, Read Magic [B]Level 1:[/B] Bless, Comprehend Language, Divine Favor, Endure Elements (Domain), Updraft [B]Level 2:[/B] Bull's Strength, Close Wounds, Lesser Restoration (Domain), Spiritual Weapon[/SPOILER] [SPOILER=Abilities][B]Turn Undead:[/B] 3/3 used.[/SPOILER]
Other Notes
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