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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
XP Speed(S/M/F)
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
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Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Hero Points
Caster Level
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
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Deflect
Misc
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FCMD
Total
Dex
Misc
INIT
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Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
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Magic
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Misc
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WILL
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MELEE
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RANGED
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Misc Mod
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Weapon
Total Attack Bonus
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Critical
Range
Special Properties
Ammunition
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Weapon
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Damage
Critical
Range
Special Properties
Ammunition
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Weapon
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Damage
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Ammunition
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Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Worn
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AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Worn
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
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Skills
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Key
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CS
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Mod
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Rank
Misc
Mod
ACP
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
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2nd
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Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
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Spell/Power Name
# Cast
/Mem
Spell/Power Name
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Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
5726
Languages
Description
Personality
Character Traits
Magical Knack: Benefit: Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t increase your caster level higher than your current Hit Dice. Genie-Caller: Benefit: Once per day, you may cast one conjuration (summoning) spell as if your caster level were 2 higher than normal.
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=458968][B][SIZE=+1]Fatima a'Dairi[/SIZE][/B][/URL] Female NG Human/Half-Janni template Sorc9/Daivrat5, [B]Level[/B] 14(16), [B]Init[/B] +4, [B]HP[/B] 139/139, [B]Speed[/B] 30(Fly 20') [B]AC[/B] 31, [B]Touch[/B] 18, [B]Flat-footed[/B] 27, [B]Fort[/B] +19, [B]Ref[/B] +18, [B]Will[/B] +18, [B]Base Attack Bonus[/B] 6/1 [B]Alchemical Silver Shortspear [/B] +9/+4 (1d6+3, x2) [B] Heavy Crossbow (Normal, Adamantine, Cold Iron) [/B] +11/+6 (1d10+1, 19-20/x2) [B] Bracers of Armor +8[/B] (+8 Armor, +4 Dex, +4 Natural, +5 Deflect) [B]Abilities[/B] Str 14, Dex 18, Con 20, Int 20, Wis 14, Cha 28 [B]Condition[/B] None
Condition and Effects
Additional Information
Other Notes
[
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Half-Janni Template: Size/Type:The creature’s type changes to outsider (augmented humanoid, human, native). Do not recalculate the base creature’s Hit Dice, base attack bonus, or saves. Size is unchanged. Armor Class: The half-janni’s natural armor improves by +1 (this stacks with any natural armor bonus the base creature has). Defenses/Qualities: Speed: A half-janni gains the ability to fly, with a speed of 20 feet (good maneuverability). Spell-Like Abilities: A half-janni with an Intelligence or Wisdom score of 8 or higher has spell-like abilities, depending on its level, as indicated on the table below. The abilities are cumulative. Caster level equals the creature’s level, and the save DC is Charisma-based. Level Abilities 1–2 Speak with animals 3/day 3-6 Enlarge person or reduce person 2/day in any combination 7-8 Invisibility (self only) 3/day 9-14 Create food and water 1/day 15-16 Ethereal jaunt 1/day Abilities: Increase from the base creature as follows: Str +2, Dex +2, Int +2, Wis +4, Cha +4 Skills: Same as Base Creature. Bloodline Spells: 3- Alarm 5- Blur 7- Protection from Energy 9- Freedom of Movement 11- Break Enchantment Despite her youthful appearance, Fatima was actually born nearly 80 years ago. Born of a wizzened Qadiran Conjurer, and a Janni of the Sands who found him (and his views on Genie Kind) interesting. Fatima's mother stayed with the Qadiran wizard and their daughter for many years in the solitary tower deep in the heart of the Qadiran wilderness for many years. They were a relatively happy, albeit odd family. Eventually, however, the human man grew old, while his wife and child stayed younger than their years. Leaving the Tower and his research to his child, who was also his apprentice, the wizard sent Fatima away with her mother, so she would not be there to see him die. Several decades Fatima stayed with her mother amount one of the Janni tribes of Qadira. There she learned to view the world with a bit of detachment, as the Janni were not of the human world, yet still not quite of the Genie world. Fatima saw how non-action could affect matters, especially in the ever-changing human world. She decided to rejoin it, studying in her father's tower, now her own, attended by many friendly elementals and Genies. Eventually the people of the area came to Fatima, seeing her as hopefully a Sage of wisdom. Through her interactions with Humans, and beings of other planes, Fatima has gained unique views on the world in general. When a call came for an Adviser, needed in the far east of Golarion, Fatima saw it as an interesting opportunity - and took it.