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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
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10
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TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
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+
+
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REFLEX
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WILL
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Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
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RANGED
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Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
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Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
151,000gp [base] 0gp [0 wins] 0gp [0 ties] 0gp [0 loses] 3,125gp [current]
Languages
Description
Maneuvers and Stances- Crushing Weight of the Mountain Iron Heart Surge Stone Vise Sudden Leap Wall of Blades
Personality
Attack: +1 charging Claw +28 melee (2d8+17 plus 1d6)
Character Traits
Soulmelds- Blink Shirt, Dread Carapace, Fellmist Robe, Girallon Arms, Lamia Belt, Phase Cloak, Rageclaws
Character Flaws
Full Attack (with Morphing): 2 +1 charging Claws +28 melee (2d8+17 plus 1d6) and 2 +1 charging Claws +23 melee (1d8+10 plus 1d6) and 3 +1 morphing Claws +23 melee (2d6+10 plus 1d6) and 1 +1 morphing Claws +23 melee (2d8+10 plus 1d6) and 5 Claws +23 melee (1d8+10 plus 1d6)
Contacts / Friends
Fight 6: # Fight 5: # Fight 4: # Fight 3: # Fight 2: # Fight 1: #
Enemies
Full Attack (Pounce): Bite +30 melee (2d6+17) and 2 +1 charging Claws +25 melee (2d8+10 plus 3d6) and 2 +1 charging Claws +25 melee (1d8+10 plus 3d6) and 6 +1 morphing Claws +25 melee (1d8+10 plus 1d6) and 5 Claws +25 melee (1d8+10 plus 1d6) and Pincer +23 melee (2d8+8) and 2 Spines +23 melee (2d6+8) and 6 Rakes +28 melee (1d8+8)
Statistic Block
Condition and Effects
Additional Information
Str 41 = 17 base +6 tauric +4 feral +5 half-glabrezu +8 size +1 stat changes Dex 12 = 12 base +6 tauric -2 feral -2 size +2 stat changes Con 32 = 17 base +4 tauric +2 feral +5 half-glabrezu +4 size Int 14 = 16 base -4 feral +2 half-glabrezu Wis 10 = 8 base +2 feral Cha 12 = 8 base +4 half-glabrezu
Components [10+1 no spells] Level 14 (2), Class x2 (2), Reduced LA x1 (1), Sources x2 (3), Templates x3 (3) Automatic Sources- Dungeon Master’s Guide 1-2, Magic Item Compendium, Player’s Handbook 1-2 Sources- Magic of Incarnum, Monster Manual 1, Sandstorm, Savage Species, Tome of Battle, Web Enhancement Classes- Totemist, Warblade
Other Notes
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Level 1 Classes Totemist 1 // Racial 1 Hit Dice d8 BAB +1 Base Saves Fort +02, Ref +02, Will +02 SA and SQ chakra bind (0), essentia (1), illiteracy, soulmelds (2), wild empathy Abilities Str 17, Dex 12, Con 17, Int 16, Wis 10, Cha 12 Feats Split Chakra (arms) Skills Soulmelds Blink Shirt, Girallon Arms Level 2 Classes Totemist 2 // Racial 2 Hit Dice d8 BAB +2 Base Saves Fort +03, Ref +03, Will +03 SA and SQ chakra bind (totem; 1), essentia (2), soulmelds (3), totem chakra bind (+1 capacity) Skills Soulmelds Lamia Belt Level 3 Classes Totemist 3 // Racial 3 Hit Dice d8 BAB +3 Base Saves Fort +03, Ref +03, Will +04 SA and SQ totem's protection Feats Split Chakra (face) Skills Level 4 Classes Totemist 4 // Racial 4 Hit Dice d8 BAB +4 Base Saves Fort +04, Ref +04, Will +05 SA and SQ chakra bind (1), essentia (3), soulmelds (4) Abilities +1 Dex Skills Soulmelds Rageclaws Level 5 Classes Totemist 5 // Racial 5 Hit Dice d8 BAB +5 Base Saves Fort +04, Ref +04, Will +05 SA and SQ chakra binds (crown, feet, hands) Skills Level 6 Classes Totemist 6 // Racial 6 Hit Dice d8 BAB +6 Base Saves Fort +05, Ref +05, Will +06 SA and SQ chakra bind (2), essentia (4), totem chakra bind (+1 meldshaper level) Feats Split Chakra (feet) Skills Level 7 Classes Totemist 7 // Tauric 1 Hit Dice d8 BAB +7 Base Saves Fort +05, Ref +05, Will +06 SA and SQ chakra bind (2), essentia (5), soulmelds (5) Skills Soulmelds Phase Cloak Level 8 Classes Totemist 8 // Tauric 2 Hit Dice d8 BAB +8 Base Saves Fort +06, Ref +06, Will +06 SA and SQ rebind totem soulmeld 1/day Abilities +1 Dex Skills Level 9 Classes Totemist 9 // Racial 7 Hit Dice d8 BAB +9 Base Saves Fort +06, Ref +06, Will +07 SA and SQ chakra binds (arms, brow, shoulders), essentia (6), soulmelds (5) Feats Split Chakra (body) Skills Soulmelds Level 10 Classes Totemist 10 // Racial 8 Hit Dice d8 BAB +10 Base Saves Fort +07, Ref +07, Will +08 SA and SQ chakra bind (3), essentia (7), soulmelds (6) Skills Soulmelds Dread Carapace Level 11 Classes Totemist 11 // Half-Glabrezu 1 Hit Dice d8 BAB +11 Base Saves Fort +07, Ref +07, Will +08 SA and SQ essentia (8), totem chakra bind (double bind) Skills Level 12 Classes Warblade 1 // Half-Glabrezu 2 Hit Dice d12 BAB +12 Base Saves Fort +09, Ref +07, Will +08 SA and SQ battle clarity (Reflex), weapon aptitude, maneuvers (known 3, readied 3), stances (1) Abilities +1 Str Feats Shape Soulmeld (fellmist robe) Skills Maneuvers Stone Vise, Sudden Leap, Wall of Blades Stances Crushing Weight of the Mountain Soulmelds Fellmist Robe Level 13 Classes Warblade 2 // Half-Glabrezu 3 Hit Dice d12 BAB +13 Base Saves Fort +10, Ref +07, Will +08 SA and SQ maneuvers (known 4, readied 3), uncanny dodge Skills Maneuvers Iron Heart Surge Level 14 Classes Warblade 3 // Half-Glabrezu 4 Hit Dice d12 BAB +14 Base Saves Fort +10, Ref +08, Will +09 SA and SQ battle ardor (critical confirmation), maneuvers (known 5, readied 3) Skills