Sheets
Games
Wiki
About Us
Log In
/
Join
Remember Me?
Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
10pp, 4gp, 3sp
Languages
Description
Amaen is rather tall for an elf, with wide green eyes and copper hair that flows loose down her back. She has a preference for expensive, delicate garments that do justice to her features and graceful silhouette.
Personality
Amaen has always found it easy to draw people to her, both because of her beauty and of her genuine interest in them. She may have become slightly manipulative because of this, influencing - and at times using - people to reach her objectives - although she would never admit doing it. Amaen is determined upon her goals, but cautious in setting a course.
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
Condition and Effects
Additional Information
Other Notes
[
Show Printable Version
]
Amaen is the spoiled daughter of a prominent fine clothes merchant. Her parents raised her like a princess, sparing no expense to make sure she would receive the best possible education. Strangely, the discovery of Amaen's magical aptitude came as no surprise; two Dwin'Aears before her had excelled in the Craft, and it was believed - albeit wrongly - that her family had a certain gift for magic. The Dwin'Aear name (which meant litterally 'Those who walk on water') did little to discourage this belief. Amaen's father ensured that his beloved daughter would not be taken away from him and sent to the Academy; he distributed bribes and gifts to officials as necessary so they would look the other way, handpicked the few professors who would have the honor of familiarizing Amaen with the Craft, and gave strict instructions so his daughter's activities would remain as secret - or, at the very least, as discreet - as possible. Amaen was thus allowed to grow her Art at her own pace. Besides magic, the elf focused on the study of engineering (fortifications, bastion construction...). When she decided to grow her magical powers further, and told her parents that adventuring was her only way to do so, her father hired the best mercenaries he could find to serve as her scouts and bodyguards. Once again, no expense was spared to ensure Amaen's success - and, most importantly, that she would return safe. Amongst adventurers, Amaen has therefore had it easy, owing much of her progress to her family's fortune - at least in the initial stages. Now a wizard with some experience, she is looking for a challenge - both as an opportunity to prove herself once and for all, as well as to give something back after receiving so much.