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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
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RANGED
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Special Properties
Weight
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Skills
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Key
Ab
CC
Skill
Mod
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Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
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2nd
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4th
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Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
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Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
699.22gp+4272.8= 4972.02gp +1190 gp
Languages
Description
Boramin is an average built Halfling, clothing in sturdy travel garb, woolen shirt, pants a belt, a long silver dirk with a sheath rests upon one hip, a nearly full bandolier of throwing knives over his shoulder. He wears a good set of traveling boots and oak staff rests in his hand. His facial features are nothing memorable, rosy cheeks, brown eyes, shortly cropped hair except for a single braid down the left side of face.
Personality
Jovial, generous soul which enjoys a good yarn and a nice piece of oak or birch to carve while around a fire with friends.
Character Traits
Character Flaws
Contacts / Friends
Naeth Robilar [owner and proprietor of "Naeth's Nails, Pegs, Locks & Other Woodfinery"] did apprenticeship with Naeth. Familiar: Rat. "Scar"
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=49388][B][SIZE=+1]Boramin Draegan[/SIZE][/B][/URL] Male Neutral Good Halfling Wizard3/Druid 4/Arcane Hierophant 1, [B]Level[/B] 8, [B]Init[/B] +3, [B]HP[/B] 41/41, [B]Speed[/B] 20ft [B]AC[/B] 19, [B]Touch[/B] 18, [B]Flat-footed[/B] 16, [B]Fort[/B] +11, [B]Ref[/B] +6, [B]Will[/B] +14, [B]Base Attack Bonus[/B] 4 [B] Thrown dagger (5) [/B] +4/+9 (1d4, 19-20/x2) [B] Sling +1 [/B] +10 (1d4, x2) [B] Staff [/B] +4 (1d6/1d6, x2) (+1 Armor, +3 Dex, +1 Size, +4 Misc) [B]Abilities[/B] Str 10, Dex 16, Con 14, Int 16, Wis 16, Cha 10 [B]Condition[/B] Familiar: Rat. "Scar" Int 6, Alertness, Improved Evasion, Share spells, Empathic link +2 Fortitude checks Effective wizard level is 8th level (preferred spell caster feat) Arcanist Gloves P72 MIC +2 caster level to 1st level spell 2 uses/day Stormfire Ring: 5/day Faerie Fire deals 1d6 damage/round for 5 rounds. (part of the Raiments of the Stormwalker P206 MIC)
Condition and Effects
Additional Information
Familiar: Rat. "Scar" Int 6, Alertness, Improved Evasion, Share spells, Empathic link +2 Fortitude checks Boramin is effectively a Wizard4/Druid 5 Effective wizard level is 8th level for range and duration of spells (preferred spell caster feat)
Arcanist Gloves P72 MIC +2 caster level to 1st level spell 2 uses/day Stormfire Ring: 5/day Faerie Fire deals 1d6 damage/round for 5 rounds. (part of the Raiments of the Stormwalker P206 MIC)
Other Notes
[
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He whittled, he created, molded, unearthed the form within the billet of aged oak. The wood grain lived in his hands. Wooden animals and elaborate carved figurines were hoarded by his younger sisters; like dragons hoarding gold and gems. When something broke or needed mending, Boramin's deft hands soon had it working like it was new. Boramin is the third son of Remus and Isolde Draegan. A peasant family, which worked the land in a hamlet, outside Hardy and nearby trading town on the crossroads. The Draegan family struggled for several poor seasons and a vermin plague when Boramin turned 13 nigh extinguished them all. Remus worried he couldn't support all he loved, spoke with Naeth Robilar [owner and proprietor of "Naeth's Nails, Pegs, Locks & Other Woodfinery"] to gain an apprenticeship for his son. Naeth after viewing several of Boramin's hand carved wooden animals soon agreed. A week later, with a cart full of timber cut from the high pasture, Boramin started his apprenticeship. In the beginning, Boramin learnt little; stacking timber just delivered, making deliveries of finished items or sweeping the floors to remove sawdust and shavings. His curiosity however in how Naeth did his work was the catalyst for change. What started out as a boring and tedious apprenticeship soon evolved into a budding career in carpentry. His nimble fingers and agile mind allowed the apprentice to grasp skills which older, more experienced journeymen still failed to achieve. By the age of 18, Boramin had the beginning of wanderlust. Stories of adventurers, in taverns and inns, sparking his imagination. After a long discussion with Naeth, he was pronounced skilled enough to be a journeyman and now free to choose between the path of the road or work. Boramin toiled hard for six months till he had accumulated enough coin to purchase needed equipment. On the night before Boramin's departure from hardy, Naeth gifted Boramin with a beautifully crafted knife for carving. So began his life upon the road, a caravan guard job brought him to the Goblin's Tankard, a local landmark. Rumored to be the hitch point of many an adventuring group and a likely spot as any to find some stout and trusted companions for the road ahead. Boramin has a secret; it started when he was 10 years old. He was lost while doing some snare lines and ended up having to climb a tree to hide for the night. Wolves found him and circled the base of the tree. Scratching the bark, howling, trying to get him from the tree he was safely within. Terror gripped him and a small part of his mind snapped. Fear drove him to a place he hadn�t been before, he passed out in the tree. The next morning one of the wolves was laying on the ground, blood has poured from its head through its nose, mouth, ears and eyes. Not sure what had happened and slightly confused. Boramin hoped he must have dropped something upon one of the wolves during the night killing it with a lucky throw; however in the back of his mind he knew it had been something else, a darker aspect to his soul. Something he would hide from his brothers and sisters. Familiar: Rat. "Scar" Int 6, Alertness, Improved Evasion, Share spells, Empathic link +2 Fortitude checks