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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
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TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
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+
+
+
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REFLEX
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+
+
+
+
WILL
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Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
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RANGED
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+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
873950 gp
Languages
Description
Personality
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
Condition and Effects
Additional Information
SR 121
Other Notes
[
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Buffs: Bound Solar: Effective +15, 3, 6, 0, 8, 4 to ability scores, SLA's, etc Greater Aegis: DC 550 dispel check, Immune to Disjunction Universal Booster: +20 to ability scores, saves, AC W.W.W.: Cast and receive spells through sensors to entire group RAMOS' WARD VS ANNOYING MAGIC: immunity to Antimagic Field, Disjunction, Wish, Reality Revision, Limited Wish, Bend Reality, Energy Transformation Field, Spell Engine, Vitriolic Sphere, Greater Whirlwind Death Ward Empyreal Ecstasy: Immunity to Mind Effects, half damage from attacks, -4 to skill checks Starmantle: DC 15 reflex save to negate (evasion) weapon damage Wraithstrike: All melee attacks are touch attacks Freedom of Movement Energy Immunity (fire, elec, sonic) Brilliance Aura: +10 attack and damage Greater Heroism: +4 morale to skill checks, 20 temporary hp (other effects don't stack with bardic music) Holy Star: +6 circumstance AC Cloud Chariot: fast flying Bardic Music: +51 morale bonus to attack and damage, +49 to saves vs fear. 31 bonus d10 HD which give you HP and constitution bonus HP, +31 competence bonus to attacks, +29 to fortitude saves. +35 morale bonus to all saving throws, +35 dodge bonus to AC +1 unnamed caster level bonus +35 morale bonus to ALL ability scores. Ruin Delver's Fortune: +cha as insight to AC Sirine's Grace: +cha as deflection to AC Girallon's Blessing: two extra arms Giant Size: +32 strength, -2 dex, +12 con, +12 nat armor, -8 attack, -8 AC, 30 ft reach Power Surge: +8 strength Ability Scores: Base from 32 Point Buy: 16, 8, 14, 14, 12, 14 Racial Adjustments: -4, 8, 0, 6, 4, 6 Level-based increases: 1, 1, 0, 13, 1, 1 Manuals/Tomes: 5, 5, 5, 5, 5, 5 Total base: 18 Str, 22 Dex, 19 Con, 38 Int, 22 Wis, 26 Cha Samild: This large greatsword has been Isstinen's weapon of choice for almost as long as he can remember. When he and his allies undertook their heroic quest, Torm infused it with his own fighting prowess to augment Isstinen's spiritual connection with the blade and made its wielder almost impossible to stop. With this blade in hand, Isstinen's hands are a blur of incredible speed and he can shrug off almost any blow and ignore attempts to stop him. He can sprout two extra arms and grow to over 70 feet tall in an instant when it would help in combat. Foes caught in the whirling blender of his four gigantic swords who attempt to flee by teleportation discover that all such travel is completely impossible within 370 feet for all but his allies. As a manifestation of the eternal dedication to fighting evil of paladins everywhere, Samild can only be destroyed by killing every paladin in existence, including the various deities with levels in that class. Continuous Divine Power, CL 74: 4*74*2000*4 = 2,368,000 Monstrous Regeneration: 5*74*2000*4 = 2,960,000 Eternal Freedom (stolen from previous thread): 3,060,000 Friendly Zone of Respite: 4*74*2000*1.5 = 888,000 Lion's Charge: 1*74*2000*2 = 296,000 Sakkratar's Triple Strike: 5*74*2000*4 = 2,960,000 Favor of Ilmater: 4*74*2000*2 = 1,184,000 Sheltered Vitality: 4*74*2000*2 = 1,184,000 Neutralize Poison: 4*74*2000*1.5 = 888,000 Quickened Giant Size at will: 11*74*2000*4 = 6,512,000 Quickened Girallon's Blessing at will: 7*74*2000*1.5 = 1,554,000 Stormbrand's unaffected by winds power: 5000 Total price: 23,859,000 Kensai abilities: +15 Holy (+2) Axiomatic (+2) Evil Outsider Bane (+1) Chaotic Outsider Bane (+1) Magebane (+1) Balanced (+2) Weapon of Ruin (+5) Special Class abilities: Mettle: If a spell allows a will or fort saving throw for reduced effect, the spell has no effect at all on me if I make the save. Power Surge: As a move action, concentrate for +8 strength for 23 rounds Ki Projection: Add my Kensai class level to all Bluff, Diplomacy, Gather Information, and Intimidate checks Withstand: I can substitute a concentration check for any reflex save to avoid damage from area effect spells Instill: 1/day Make a concentration check to transfer up to 47 points of BAB or base saves to an ally for 1 hour Ki Warlord: Allies within 30 ft gain +1 morale on will saves, concentration checks, and attack rolls. Lawful allies gain +2 instead Detect Evil at will Smite Evil 1/day Divine Grace Lay on Hands Aura of Courage Divine Health Turn Undead 46/day