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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
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Temp
Mod
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WIS
CHA
Action Points
TOTAL
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Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
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Misc
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Armor Type
Light
Load
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Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
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Ability
Mod
Magic
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Misc
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Temp
Mod
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REFLEX
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WILL
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MELEE
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RANGED
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Misc Mod
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Total Attack Bonus
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Critical
Range
Special Properties
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Weapon
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Damage
Critical
Range
Special Properties
Ammunition
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Weapon
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Damage
Critical
Range
Special Properties
Ammunition
Weight
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Weapon
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Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
2 GP (party gold: 70 pp, 1079 gp, 3853 sp [2164.3 gp]) beginning of Wk2, Day6
Languages
Description
Between his hulking physique and the Greatsword strapped to his back, no one would call Arlen anything but a Fighter. Looking closely, however, reveals the holy symbol of Kord dangling around his neck, marking him as one of The Brawler's clerics. Arlen has blue eyes and brown hair, which he keeps short. He also sports short, scruffy facial hair that can't truly be called a beard.
Personality
Arlen relishes combat. He will fearlessly stride into melee with his Greatsword swinging. Out of combat, he is generally a good natured person, but is quick to anger if someone insults his intelligence, his friends, or worst of all, his God. In these situations, he is likely to forgo weapons and just start pummeling the offender with his fists. Also, he despises taking orders from anyone, even his higher ups in the church of Kord.
Character Traits
Character Flaws
Shaky: -2 to Ranged Attacks
Contacts / Friends
The Church of Kord
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=79172][B][SIZE=+1]Arlen Kestrel[/SIZE][/B][/URL] Male Chaotic Good Human Cleric, [B]Level[/B] 8, [B]Init[/B] +1, [B]HP[/B] 65/65, [B]Speed[/B] 20 ft [B]AC[/B] 18, [B]Touch[/B] 11, [B]Flat-footed[/B] 17, [B]Fort[/B] +8, [B]Ref[/B] +3, [B]Will[/B] +9, [B]Base Attack Bonus[/B] 6/1 [B] Greatsword [/B] +10/+5 (2d6+4, 19-20/x2) [B]Spiritual Weapon Greatsword of Force (8 rounds) [/B] +9/+4 (1d8+2, 19-20/x2) [B] Sling (9) [/B] +5 (1d4+3, x2) [B]Masterwork, Magic Vestment'd Banded Mail[/B] (+7 Armor, +1 Dex) [B]Abilities[/B] Str 16, Dex 13, Con 15, Int 12, Wis 17, Cha 10 [B]Condition[/B] Cant' be flanked [B]Active Spells[/B] [I]Magic Vestment[/I] (Banded Mail, +1 AC) (lasts 7 hours)
Condition and Effects
Additional Information
Cant' be flanked
[B]Active Spells[/B] [I]Magic Vestment[/I] (Banded Mail, +1 AC) (lasts 7 hours)
Other Notes
[
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Background: Arlen was working as a bouncer in a tavern for several years before hearing the call to enter Kord's service. One night he had a dream that he should seek out the clergy of The Brawler and train under them. Not being particularly devout towards any god at the time, he dismissed the dream as the result of a few too many ales the evening before. After a few more dreams over the next few months, he began saying a short prayer to Kord before beginning his shift, asking for the strength to beat down anyone he may need to, but still did not heed the dream. Finally, one incredibly vivid dream convinced him to seek the clerics of Kord and begin his training. He eventually found a cleric who taught him the basics of divine magic, as well as training him in the more...martial aspects of the faith. After the last attacks from the dungeon, Arlen decided to delve into the depths and bring justice to the fiends within. Only after deciding this did he learn of the real reason the monsters attacked, thus prompting him to revise his goal into freeing Peadrettia from Zargon's grasp in the name of Kord...