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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
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Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
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Size
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Deflect
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Flat-footed
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Misc
INIT
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Speed
Armor Type
Light
Load
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Load
Max
Load
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Head
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Ground
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Drag
Saving Throws
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Magic
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Misc
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WILL
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RANGED
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Armor/Protective Item
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Check Pen
Max Dex
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Weight
Spell Fail
Speed
Shield/Protective Item
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Check Pen
Max Dex
Special Properties
Weight
Spell Fail
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Skills
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Key
Ab
CC
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Mod
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Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
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2nd
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4th
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Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
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2nd
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Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
378 gold 7 Silver 0 Copper 1500gp - to be split
Languages
Description
Personality
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
Condition and Effects
Additional Information
Eyes - Finger - Tattooed ring Finger - Hands - Torso(inner) - Arms/wrists - Feet - Head - Neck - Shoulders - Torso(outer) - Waist -
Other Notes
[
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Non-Magic stats: AC: 10 + 5(dex) + 4(armor) = 19 (Touch 15, Flat 14) Dagger Attack: Single attack (+14/+9) 1d4+1+7D6 (Sneak attack) Dual Wield: (+12/+7) 1d4+1+7D6 (Sneak Attack) Past Equipment of Note: Spell Sliver - Thin, bright blade Dagger +2 1d4+2 19-20/x2 damage - Deadly Precision (+1d6 SA), Light, Caustic, Icy Surge No Free hand to cast + Adds spells to known: Critical Strike, Instant Locksmith, Daggerspell Stance, Wraithstrike Bleeding Shard - Black, thick blade Dagger +3 - 2d4+3 19-20/x3 Adds Bleed (2hp/rnd til healed or DC20 heal check) Everburning Glove Pearl of Trailblazing – Easy Trail (CAdv p.147). CL 5 1/day. Frost Grenade – 20 ft. radius blast of cold damage. Throw at a target square. Deals 50 damage to anything in that square. Surrounding squares take 10 less damage per 5 feet from the target square (40 at 5 feet, 30 at 10 feet, 20 at 15 feet, 10 at 20 feet). Ref save for half damage, DC equal to attack roll to hit target square. Attack roll must exceed 4 to hit desired target. Deals double damage on a critical hit (crit range is 19-20). Single use item. Squirrel Token – in the shape of a medallion with a squirrel emblazoned on it. On command, the token becomes a squirrel. It is capable of delivering touch spells for the user as a familiar can, as well as taking small objects to a designated creature within one mile. It can also carry out simple commands. The squirrel does not have any intelligence, and will follow orders literally. It can be used for up to one hour per day, over as many uses as desired. Chronocharm of the Horizon Walker: Sapphire of Spontaneity Weight Totals: Description: Duantan stands about 6' tall in his boots, auburn hair runs down to the back of his neck. His normal garb seems to be a soft leather vest over a dull metallic shirt, leather explorer pants and boots. More often than not when idle he spins a silver dagger on a finger unconsciously as he watches over the top of a pair of blue tinted spectacles, watching those around him, seeing who might have what needs to go missing. Background: Duantan Rovito doesn't concider himself a 'GOOD' thief. A good thief doesn't need a friend to provide an alibi. His life in Hotha introduced him into some of the shadier sides of things. He isn't really bad, but life is rough, and sometimes things go missing. They have to go somewhere after all. The son of a rogue mage from the destroyed school in Vannir who only narrowly escaped with his life, he maintained a certain level of magical ability. Mostly just enough to keep his father from being too disappointed in him, but it seemed to blend in with the 'fun' he enjoyed more as well. He enjoys the flashy side of life slightly more, including trying to hobnob with those that should be discraced by his prescence, but with a little soap and the right clothes, who's to know he doesn't belong? Klafka was a friend Duan met in Hotha who he seemed to just click together with. He had been a good friend since, and managed to help Duantan out of a few jams, some physical fights, some not requiring so much. A short while ago, Duantan met Betsy in an alley being attacked by members of Reilly's FUBAR, a mercenary organization based out of Hotha. Instincted kicked in and against his better judgement, and he assisted the woman, fighting off the mercenaries. The two formed a quick friendship. Shortly after the incident that brought them together, it became apparent that the mercenaries were not going to just forget what he had done in saving Betsy from them. It became apparent that it might be better to go elsewhere and get a fresh start. Bonus skills: +2 Appraise +2 Knowledge(Local) Hotha Familiar: Name: Shadow Race: Cat HP: 35 Speed: 30' (60' fly, clumsy) AC: 19 (10+5NA+2Dex+2Size) Base Attack: +8 Attack: 2 claws +10 (1d2-4) and bite +5 (1d3-4) Special: Low-Light, Scent Saves: Fort: +2; Ref +8; Will +10 Attrib: Str 3, Dex 15, Con 10, Int 8, Wis 12, Cha 7 Skills: Balance +10, Climb +6, Stealth:+19(+4 in tall grass), Jump +10, Perception: +3 Feats: Weapon Finesse, Stealthy, Alertness Abilities: Alertness Improved evasion Share Spells Empathic Link Deliver Touch Spells Speak with Master Move Silent +3 Mother's Name: Maiara Father's name: Moralan 7446 --------- Money for Shopping: 88000 Shopping List: 30350 -------------------------------------- Mithril Chain Shirt +1 Twilight 5100 Ring of Protection +2 8000 Gloves of Dexterity +4 16000 Spectacles of Minute Seeing 1250 Daggers +3 x 2 36704 Wands: 13500 Base Wands: 13500 Wraithstrike 6000 Daggerspell Stance 6000 Critical Strike 750 Instant Locksmith 750 Might not get all of those wands and get different, more attack oriented wand to draw from.