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Character Name
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Alignment
Current XP
Next Level XP
XP Change
Class
Race
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Deity
Level
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Total Skill Points:
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Feats & Special Abilities
Other Possessions
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Total Weight:
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Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
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Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
9gp
Languages
Description
Personality
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=9828][B][SIZE=+1]Xaran[/SIZE][/B][/URL] Male Neutral Good Human Rog (wild), [B]Level[/B] 6, [B]Init[/B] +3, [B]HP[/B] 35/35, [B]Speed[/B] 6 [B]AC[/B] 17, [B]Touch[/B] 14, [B]Flat-footed[/B] 14, [B]Fort[/B] +4, [B]Ref[/B] +8, [B]Will[/B] +3, [B]Base Attack Bonus[/B] 4 [B]x2 damge if readied against charge +1 Spear [/B] +6 (1d8+4, x3) [B]+2 Str mod MW Shortbow, composite (see Quiver) [/B] +7 (1d6+2, x3) [B] Dagger [/B] +6 (1d4+2, 19-20x2) [B] MW Studded Leather[/B], [B] Ring of Protection +1[/B] (+3 Armor, +3 Dex, +1 Deflect) [B]Abilities[/B] Str 14, Dex 17, Con 14, Int 12, Wis 12, Cha 10 [B]Condition[/B] None
Condition and Effects
Additional Information
Other Notes
[
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]
Xaran was born on a small island off the Amedio coast. He began learning the ways of the hunter at an early age and might have been a great hunter indeed if fate had not intervened. His village was destroyed by pirates when he was 10 and he was taken as a slave. He has since spent most of his life at sea, first as the slave of the pirates as a cabin boy and then deckhand, until the day he escaped when a pirate hunter chased them. Diving overboard may not have been the wisest move, but it worked. Picked up by the pirate hunters, he readily volunteered to serve them as a deckhand and source of knowledge about the pirates. After several months in their employ, the number of pirates began to thin out to the point where they left for better hunting grounds. Xaran bid a not so fond farewell to the region of his birth, and eagerly set out to explore the seas and islands of Oerth. Eventually the crew broke up and Xaran was left to fend for himself. He quickly fell back on the only things he really knew, hunting and sailing. He has spent the last few years traveling about the coasts of Oerik, winding up recently in Sasserine looking for a new employer. Xaran cuts an imposing figure, a large lean man with well defined muscles and regal features. His dark reddish brown skin, straight black hair and features mark him as an Olman. He moves with almost catlike grace despite his size. Unless expecting trouble, hunting or exploring an unfamiliar area, he wears a light vest and loose trousers and carries only a dagger. When ready for trouble, he wears a lightweight suit of leather armor, and adds a spear and shortbow to his arsenal. Attribute Bonuses: 4th Dex