meets Valkyria Chronicles
. Rather then a single controlling general however, each squad on the Cendrian side is led by a different player. Communicate your tactics effectively, and guide your soldiers through the crucible of war!
Maybe elaborate a little bit more?
You are each leaders of a fire team in the Eighth Motorized Rifles (The Lionhearts) of the Cendrian volunteer military. The first portion of the campaign will focus on the actions of the Lionhearts as they battle across the Eastern Front to defend their homeland from foreign agressors. Each mission will take place across a hex-grid map where you will issue commands to your unit and then watch the results play out in turn-based combat. If you survive, you will be able to progressively upgrade your units and carve out your own slice of history in the Hall of Honor!
If you wish a more detailed introduction to the rules of war, go to theField Guide thread and dig into the rules manuals located there.
How to Enlist
This part is simple. Choose a squad type from the Roster below.
Got your squad in mind? Good. Click on the spoiler related to your squad below. You will find a Unit Card there (the first few lines of text contained in the box). Copy and Paste this unit card into your reply! Insert a surname of your choosing in the "Blank" spot for your fireteam leader.
Be prepared to carry forward your Unit Data card at all times. It is where you will indicate your experience advances, as well as a resource tracker for ammunition and abilities spent during battle.
We will take the first six
volunteers. Forward to battle, Lionhearts!
Be prepared for a posting rate of around once every other day if you wish to keep pace with the battle. Sometimes things may go even faster, sometimes they will be slower.
The first Recruiting thread that began the game can be found here
, if you have questions you would be wise to begin checking there first for the answers.
1: a puzzling or difficult problem : an unsolved question
2: an essential point requiring resolution or resolving an outcome
3: a main or central feature
They call it The Coil. A festering wound at the heart of the continent of Europa, countless generations of mankind have shed endless rivers of blood to control the raw resources that are cast into the world from the void of this abyss. To control the Coil is to control the fate of Europa. Dynasties rise and fall in time to the heartbeat of the land, and every few years the earth shudders and weeps magma as the Coil rearranges the land in every direction. Then the profiteers emerge, eager to claim resources and drink in the rewards.
The most recent eruption was nearly as long ago as the dark fate of the last nation to try to dictate the flow of Ebontium. Fifty years before the present day, the signing of the Lysian Pact ended hostilities between the Lavathian Combine and the Machine-State of Orlon and created the new nation of Cendria, the first Republic to inherit the ashes at the center of the continent following yet another catastrophic resource war.
But Cendria has flourished nonetheless, and with the timing of the Coil's next eruption long overdue the powerful nations of Europa are again focusing their gaze inward at the heart of the continent.