This is a First Level Game using the Pathfinder System. You can either use their published books or the Pathfinder SRD
for game mechanics.
Applications Close on the 15th of October
Expected Game Start on the 20th of October
As Pathfinder is designed to co-exist with the standard 3.5 system; I will accept non-standard classes from 3.5 supplements if someone has a really, really, really good pitch
. I am unfond of some of the more outlandish OGL creations but I myself can cherry pick through some of the feats and classes and find things I like. So long as it does not seem like munchkinisim then give it a go. Also, if there is already a Pathfinder System Class that has the same function, that is what you should use. No 'tome' character classes; from what I have seen of those they are just cribbing notes from Pathfinder anyways. Anything with the words "Dread", "Exalted" or "Vile" in their title are highly suspect.
I feel that the Summoner Class
is over powered, particularly at lower levels. And at higher levels just requires too much paperwork.
I feel that the Alchemist Class
has potential that has been ruined by too many people trying to play one as if it were Crazy Harry
from the Muppets.
As such, I will not accept characters from either of these classes.
A completed character sheet is not required at this time. You can make them, I just do not require them yet.
Having a good feel for your character is more important to me than the game mechanics at this time.
POST APPLICATIONS IN THIS FOLDER
PLEASE SUBMIT YOUR CHARACTERS IN THE FORMAT DETAILED HERE
I have two returning players from my previous attempt to GM a game here that are going to be joining in.
I will be accepting Six More.
Character Building Game Mechanics
(Because Even When It Is Said They Are Not Needed, Everyone Does It Anyways
I own the Basic Books and a couple of the PDFs. If for some reason we have a disagreement about what something is supposed to be, check and see if you are using a later printing and let me know if my information is out of date.
Character Attributes : Point Build
|Has Anyone Not Seen My Rants Against Random Character Stats? |
High Fantasy 25 Points.
Pick Two Traits.
One Must Be From This List
To Reiterate Because Some People Seem To Not Be Clear
You Must Choose One Trait from the "Adventure Path" Traits
The Point of Which is to Make a Connection Between Your Character and the Campaign.
Maximum Hit Points
There seems to be some confusion, which is sadly the typical confusion for D&D Games and the idea of an Evil Alignment.
Psychopaths are not evil. Sociopaths are not evil. Serial Killers are not evil.
None of those things are evil. They are mentally handicapped.
I am not forbidding evil aligned characters. But they had better be well written with the intent to show how well they can become part of the group and trusted by the other players.
I have made some changes to the Planetouched because it appears I have had a blind spot about something for several years.
Will you be using the hero points system?
Originally Posted by Luneleck
I am not at this time considering the use of Hero Points. They are most often used in combat and those parts of the thread become muddled enough as it is. Suddenly jumping initiative is especially awkward. I reserve the right to introduce them at a later date if things work smoothly enough or they seem like a fun addition. Please do not base character classes or choices on the availability or non-availability of Hero Points.
For Those Who Want To Post Interest in This Thread and Help Keep it Visible
In This Thread Post for Me
Class and/or Role
Campaign Specific Trait you think you might choose. (You're Not Committed : The One You Thinking About)