I’m more interested in having an interesting mix personalities of the characters than having a group able to take on extreme combat situations. You can start by rolling stats in the stat rolling thread here
and then decide if you want to use them or take the standard array.
Race has to be halfling, either Lightfoot or Stout. As suggested in the planning thread
I’ll allow Lightfoot’s to swap out their Naturally Stealthy trait with the Halfling Hiding (Wood Elf Grace) feature at character creation.
Class choice will be a little restrictive. I won’t be accepting any warlocks as they don’t make a lot of sense in an area where fae and other mystical creatures are pretty much unknown. I might be tempted to accept one wizard or sorcerer if they not some power hungry megalomaniac in training. Clerics would worship the halfling god Yondalla or one of her children. All are venerated within the village.
Any background trait that suggest you will be accepted in the outside world will not function as stated and backgrounds such as Bounty Hunter, Knight, Soldier, Spy and Thug really do not fit the feel of the game anyhow. Feel free to develop your own background concept or just pick three skills and give reasons for them. I’ll also entertain any trait ideas but they have to be of equivalent power level to those in the rules or lower for me to accept them. I’ll also accept the performer background from Acquisitions Incorporated magical or not.
As far as specialities only Necromancer is not suitable.
Many of the classes, backgrounds and specialities indicate you have some experience in adventurer like activities. You have not. You are just naturally skilled and are probably unaware that you are a cut above the average citizen. But then again what you might be facing in the Big World could be much more than your average citizen anyhow.
Characters should be personally vested in whatever the quest is and be more focused on achieving that than dealing with any grudges against each other or pursuing personal agendas. Not that they can't also have one or both of those. I don’t want any silent types cause I think interactions between the characters is a big part of the fun.
Also I’d like all players to include a statblock formatted as or very similar to the following in any combat posts or where any skill checks are required. Not required for the application.
To apply please post at least the following for your application. My preference is for it to be in character, ie you could describe your character as they step forward and declare the reason they are volunteering whilst internally they think of the various rumours of the outside world they have heard. But feel free to be creative. You are welcome to take some liberties in describing the setting but try not to contradict anything already down or take anything too far otherwise I’ll be requesting that you edit it.
(Something that doesn’t clash with these
Character Sub Race, Class, Background, Speciality
: (feel free to include these in an spoiler tag)
(at least a few defining features that separate you from the other halflings)
(an indication of the kind of halfling you present to others)
to those that have been kidnapped or the reason why you are volunteering.
At least three rumours
of the outside world that you have heard (I will refer to these to get an idea of what is out there or what lies you have been told)
Applicants should expect questions in this thread. If there is enough interest I plan to get a few characters started within a week or two and have most if not the rest of the party selected shortly thereafter.