Who will turn back the Shadows?
Who will defend in the night?
If fangs and claws come at the Malan'whibi tribe,
Who among you wield the sun's light?
We will not stand unaided,
In this shadow of moonlight's path.
The stars may fall, and burn to the ground,
but the demons who strike us shall know our wrath.
For we are of the clans of old
We have walked through the fires of hell.
When the strands of fate weave in our dreams,
Our totems shall rise and protect where we dwell.
Though part of our clan was scattered
Lost through the ages of time
Fast approaching the days of rejoining
Whether they are pure or soiled with grime
Though rifts in our clan may have split us in tway
Strands of fate, which part, always return
Golden sunlight of day, keep starlit shadows at bay
Legends of moonlight will be relearned
The Legends of Moonlight WILL be relearned.
Halurn the savage bard bared his teeth in a wild grin, having finished his recital, turning to the celestial creature in front of him. He wasn't quite sure what it was, possibly a ... platynum ... no, not that word... Platypus? In any case, it nodded once, having completed part of what it was sent here to do, then quickly faded out to embark on the next part of its mission.
Finding the lost tribespeople.
The main concept is that the players play characters in a modern day setting. They have dreams about a recurring fantasy dream setting, based on D&D3.5 rules, which is where the main game will take place. The dream personas of the characters will be descendants of the (lost) tribespeople, who are being sought out, so that they can return to help with the various challenges, that the Malan'whibi tribespeople are facing. Natural disasters, Shadows, lesser demons, night mares, and so forth. The tribespeople are mainly human, though they have also accepted members of other races into their tribe as actual or honorary members, over the ages. Generally those who have helped them a great deal in the past, and have then passed through the initiation rites.