Hybrid games are now allowed on Myth Weavers without permission. A hybrid game is defined as a game that may be played through other means, but which uses Myth Weavers resources such as sheets or an OOC forum.
Games which do not utilize Myth Weavers resources in any manner are still prohibited and ads for such will be removed.
Myth Weavers is pleased to announce the Dungeons & Dragons Create a Villain Contest! Members may create a villain using any edition of the Dungeons & Dragons rules, and the final entries will be voted on by the community.
First place wins a new copy of the Dungeons & Dragons 5th Edition Players Handbook!
The contest runs from July 1 to July 31, and voting will then run from August 1 through August 7. The winner will be announced on August 8 and contacted via PM. Contest details and directions may be found HERE!
Naw, I'm a cleric. Divine Metamagicing Persistent every day would burn up most of my turn attempts. . . though I suppose I could see if the DM is going to allow custom magic items, just get something like that.
Or just ask to treat your fist as a natural weapon. It's natural. It's as much a part of your body as a fang. If you've got Improved Unarmed Strike, you can use it as well as if it were a weapon. I think it'd be harder to justify it not counting as a natural weapon.
That is incorrect, divine metamagic lets you lower the cost of a metamagic by burning turn attempts. Get the magic item that has charges of turn undead (night stick I believe) and/or extra turning and bam cheap metamagic buffs all day.