I've stocked it with the basics, but am interested in what else you all think needs to be in there. If you have suggestions for category division, or for more books, games, or other items in the Myth-Weavers Shop, post them in THIS thread!!
Wow...Those are just way overpowered. An encounter power that allows you to autohit daze(se)... As a daily power with an attack roll vs Will on a creature within a close burst 5, that might be balanced, but definitely not if it's stunned. Also, the lack of a slot is an issue; perhaps count it as a head slot instead. I'd probably make it a daily power, a +14 vs Will attack, for dazed until end of next turn, or save ends if it spoke an untruth.
I thought the lack of a slot might affect the balance. How's this?
Earring of Neltak Level 10
These earrings are tiny golden, upside-down axes; they are holy to the god Neltak, Lord of Law.
Slot: Head 5000 gp
Property: You gain a +2 item bonus to insight checks to discern any untruths spoken in your presence. Power (Daily, Divine, Radiant): Standard Action. You call down Neltak's judgment on a target. Make an
attack: Ranged 5; +14 vs. Will; on a hit, the target is dazed until the end of your next turn. If within the last 5 minutes you discerned the target as having spoken an untruth in your presence, the target is stunned instead of dazed.