Planeswalker
So it's almost four in the morning and I should definitely be sleeping but apparently my brain is too active for that, with that in mind please don't burn me as a heretic for even considering the following. I've recently gotten back into Magic the Gathering and love the talk of how you, the player, are the Planeswalker able to explore different Planes and test yourself against others like you. I've looked all about for a RPG with these kinds of qualities and although D&D can involve such a thing (I'm using it as an example as it's the system I'm most familiar with) it's just not the same. So I've been writing down a few bits and pieces for the last half-an-hour trying to put together something fairly balanced (fairly because Planeswalkers, even powered down as they are now, are quite powerful magicians) that I'm planning on working on to try and flesh out more and more into something workable. What I'm after is criticism, comments, love & adoration (I don't expect the latter two, just FYI) even an offer or two to help test the class out at a later date.
Just a note, it's designed to be used in a D&D 3.5e or perhaps even Pathfinder system. I will be detailing two different types of Mana use (one for general use, another for a Clash of the Titans duel between Planeswalkers) and as such it's mainly meant to function alongside other classes and not be as powerful as they're regarded as being.
The above is more like design notes than a finished product, posted for some feedback and suggestions while I work on the end product. I think more class features may need to be added (or not; they already have more than a generic wizard, access to more spells, more spells per day and more bonus feats). There definitely need to be more Planeswalker related feats but I'm not sure what yet... maybe one to reduce the cost of a favored Mana type at mid-to-high levels?
Just a note, it's designed to be used in a D&D 3.5e or perhaps even Pathfinder system. I will be detailing two different types of Mana use (one for general use, another for a Clash of the Titans duel between Planeswalkers) and as such it's mainly meant to function alongside other classes and not be as powerful as they're regarded as being.
The above is more like design notes than a finished product, posted for some feedback and suggestions while I work on the end product. I think more class features may need to be added (or not; they already have more than a generic wizard, access to more spells, more spells per day and more bonus feats). There definitely need to be more Planeswalker related feats but I'm not sure what yet... maybe one to reduce the cost of a favored Mana type at mid-to-high levels?




