Terumi Hazama

 
Terumi Hazama

Agnior, Dwarf Invoker
Init +3 HP 38/38 Bloodied 19 Healing Surge 9 (0 used /9)
AC 19 Fort 17 Reflex 15 Will 19 Speed 5
Str 10 (0) Con 16 (+3) Dex 13 (+1) Int 10 (0) Wis 21 (+5) Cha 8 (-1)
Vanguard's Lightning
Bolts of divine lightning arc from your hands to scorch the area before you. The bolts linger, ready to avenge any attacks made by your foes.

At-Will ✦ Divine, Implement, Lightning

Standard Action Area burst 1 within 10 squares

Target: Each creature in burst

Attack: Wisdom vs. Reflex

Hit: 1d6 + Wisdom modifier lightning damage.

Whenever the target makes an opportunity attack before the end of your next turn, the target takes lightning damage equal to your Intelligence modifier.
Vanguard's Lightning,
Visions of Blood
The images of carnage and death that you invoke sow doubt in your enemies.

At-Will • Divine , Fear , Implement , Psychic

Standard Action Close blast 3

Target : Each creature in blast

Attack : Wisdom vs. Will

Hit : 1d6 + Wisdom modifier psychic damage , an d the target takes a - 1 penalty to all defenses until the start of your next turn.
Visions of Blood,
Channel Divinity: Armor of Wrath
As your foe strikes, you invoke the gods’ power to encase yourself in a burning aura of radiant energy.

Encounter ✦ Divine, Radiant

Immediate Reaction Close burst 5

Trigger: An enemy within 5 squares of you hits you

Target: The triggering enemy in burst

Effect: The target takes radiant damage equal to your Constitution modifier, and you push the target 2 squares.
Channel Divinity: Armor of Wrath,
Channel Divinity: Rebuke Undead
Undead flee and then cower in your presence, their bodies seared by divine light.

Encounter ✦ Divine, Implement, Radiant

Standard Action Close blast 5

Target: Each undead creature in blast

Attack: Wisdom vs. Will

Hit: 1d10 + Wisdom modifier radiant damage. You push the target 2 squares, and it is dazed until the end of your next turn.

Miss: Half Damage
Channel Divinity: Rebuke Undead,
Divine Call (Encounter, Minor)
You intone a word of power to rally your allies to your side.
Encounter ✦ Divine

Minor Action Ranged 10

Target: One or two allies

Effect: You pull each target 3 squares.
Divine Call (Encounter, Minor),
Lightning's Revelation (Encounter)
Lightning splits the air. striking your foes and exposing their frailty.

Encounter • Divine , Implement , Lightning

Standard Action

Area burst 1 within 10 squares

Target : Each creature in burst

Attack : Wisdom vs. Reflex

Hit : 2d6 + Wisdom modifier lightning damage , and the target takes a - 1 penalty to all defenses until the end of your next turn.

Covenant of Wrath : Th e penalty to all defenses equals your Constitution modifier .
Lightning's Revelation (Encounter),
Silent Malediction (Daily)
You enter a trance as your lips move. Your enemies don't hear what you're saying because of the thunder rumbling around them

Daily • Divine,Implement,Thunder

Standard Action

Close blast 3

Target : Each creature in blast

Attack : Wisdom vs . Fortitude

Hit : 2d 6 +Wisdom modifier thunder damage, and the target is stunned (save ends)

Miss : Half damage, and the target is dazed until the end of your next turn.

Effect : You are dazed until the end of your next turn.
Silent Malediction (Daily),
Knives of the Soul (Encounter)
Two translucent blades burst out of your body and streak toward your enemies. You stagger from the unleashed power.

Encounter • Divine,Force,Implement

Standard Action Ranged 5

Target: One or two creatures
Attack: Wisdom vs Reflex
Hit: 2d10+Wisdom modifier force damage, or 2d12+Wisdom modifier force damage if you target only one creature. You push the target 1 square.

Covenant of Malediction : The number of squares you push the target equals your Constitution modifier.

Effect : You take 5 damage.
Knives of the Soul (Encounter)
Notes

an Ugly guy. he has scraggly brown hair and brown eyes, and his face looks like he smashes rocks in with his head for a living. he is rude, crude, and generally not a guy to be around. He's also possible suffering from early onset Schizophrenia, because he blasts anything that moves with his devastating lightning spells.

Background Benefit: Monster Hunter

====== Created Using Wizards of the Coast D&D Character Builder ======
Agnior, level 4
Dwarf, Invoker
Divine Covenant: Covenant of Wrath
Background: Monster Hunter (Monster Hunter Benefit)

FINAL ABILITY SCORES
Str 10, Con 16, Dex 13, Int 10, Wis 21, Cha 8.

STARTING ABILITY SCORES
Str 10, Con 13, Dex 13, Int 10, Wis 18, Cha 8.


AC: 19 Fort: 17 Reflex: 15 Will: 19
HP: 38 Surges: 9 Surge Value: 9

TRAINED SKILLS
Religion +7, Arcana +7, History +7, Insight +12

UNTRAINED SKILLS
Acrobatics +2, Bluff +1, Diplomacy +1, Dungeoneering +9, Endurance +6, Heal +7, Intimidate +3, Nature +7, Perception +7, Stealth +2, Streetwise +1, Thievery +2, Athletics +1

FEATS
Invoker: Ritual Caster
Level 1: Implement Expertise (Staff)
Level 2: Power of the Storm
Level 4: Invoker Defense

POWERS
Invoker at-will 1: Divine Bolts
Invoker at-will 1: Hand of Radiance
Invoker encounter 1: Thunder of Judgment
Invoker daily 1: Silent Malediction
Invoker utility 2: Divine Call

ITEMS
Ritual Book, Staff of Storms +1, Cloak of Distortion +1, Meliorating Chainmail +1
RITUALS
Hand of Fate, Tenser's Floating Disk
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Wishy Listy:

Level 5: Parry Gauntlets
Level 6: Accurate Defensive Staff +2
Level 7: Boots of Surging Speed
Level 8: Meliorating Chainmail +2
Level 9: Helmet of Battle

More Wishlist:

Level 8: Orc's Eye Amulet
Level 7: Belt of Sacrifice





Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Blog   Myth-Weavers Status