Turning Tides: Adventures in the City on Water [3e]

 
 
Old Aug 16 '10, 6:23am
Azerian Kelimon Azerian Kelimon is offline
Great Wyrm
 
Join Date: Oct 2007
Posts: 9,004
Turning Tides: Adventures in the City on Water [3e]

Turning Tides - Forum
Mutants and Masterminds
Estimated Members Requested: 5

Applications so far (See below for the game description):

The list so far:
Terra Firma. Player: Maceo. Last Edit Checked: Aug 18 '10 at 8:52pm. Status: Complete.
Great Grimaldi. Player: Eternal. Last Edit Checked: Aug 24 '10 at 3:59am. Status: Complete.
Elijah Austin. Player: Shazam. Last Edit Checked: Aug 18 '10 at 6:55pm. Status: Complete.
Archive. Player: Pundemic. Last Edit Checked: Aug 26 '10 at 7:15am. Status: Complete.
Ouroboros. Player: vingolf. Last Edit Checked: Aug 17 '10 at 9:10pm. Status: Complete.
Guardian. Player: Mick the Rogue. Last Edit Checked: Aug 20 '10 at 11:01pm. Status: Complete.
Patrick Sanders. Player: Kaitou Kage. Last Edit Checked: Aug 21 '10 at 11:46am. Status: Missing appearance.
Jasmine DeLuca. Player: Selene. Last Edit Checked: Aug 20 '10 at 3:53am. Status: Complete.
Meteorknight. Player: Hardwire. Last Edit Checked: Aug 21 '10 at 11:29am. Status: Complete.
Shadowthurge. Player: Drakos. Last Edit Checked: Aug 20 '10 at 1:26am. Status: Missing Lots of fluff.
Remix. Player: Mask_De_H. Last Edit Checked: Aug 22 '10 at 10:59am. Status: Missing Everything.
Matters of Fact. Player: Eldritch_Myrmidon. Last Edit Checked: Aug 22 '10 at 1:53pm. Status: Missing Background.
Blackout. Player: glacier. Last Edit Checked: Aug 25 '10 at 4:12pm. Status: Complete.

Please tell us if we're missing your app or if the one linked isn't the correct/last updated version. Also, if you edit the app itself (as opposed to just the sheet), please inform us so we can check it again.
I'd also appreciate if you keep your app in the same post. Makes it easier to locate later.

Game Description:

The City on WaterAt the point where three rivers meet and form a lake, there is a city which has seen better days. A bustling hub of commerce thanks to its fortunate location, it once had everything it needed to become one of the greatest cities in the world...but lost it at some point, replaced by something far more cynical, tired, and willing to turn an eye on what was wrong and needed to be righted. A grey funk descended over it as the men in power traded in their zeal and dedication to their duties for the cold comfort of cash, and those in charge of enforcing the law decided that helping break it was far more profitable. The men and women who were far too worried about surviving from one day to the next did not have time for such sordidness and violence, but even they were subtly affected by the decadence that settled into the area. Over time, the place they called their home sunk into darkness, a veil of apathy so thick it could almost be touched on a bad day. The city lost its name and with it its identity, and today no one remembers its former glories. Nothing has changed in years, and if people remain set on their current course, nothing ever will.

But the world has changed. It has seen times of darkness and times of joy, and it has never stood still. And soon, some of that sense of purpose will seep into this forsakened city once more. Soon, the time will come for the tides to turn...


Hello everyone, and welcome to the dark little underworld of the City on Water. Me and Illien, the instigator of this game, are looking for 4 or 5 players who wish to partake in a DC Adventures game, using the Third Edition Mutants and Masterminds rules. Below are some details about the game for those who wish to try their hand at bringing some hope to a town that has lost its aim.













That's all. The turning of the tides is in your hands now. Will the City on Water disappear into the mists of history permanently? Or will it finally become the grand place it should always have been?

-


Last edited by Azerian Kelimon; Aug 31 '10 at 8:27pm..
Quote:
Originally Posted by Kaitou Kage View Post
First, why these kids didn't become a gang or turn totally to crime? My character may need a good role model to follow. Not a Batman and Robin set-up. Rather, something that has a presence in my character's life. A hero or an idol that he can look to often and say "I want to be like him." Someone that he sees as a guiding light in tough times. It could be someone as extravagant as Superman or someone local that my character respects but has no other link to. Is there anyone established that you GMs think would fit this bill?
If you mean any sort of superpowered individual, there's absolutely none and I must insist on not introducing one that made it past the first real gig (in other words, no local supers unless you want a tragical and dead mentor). If you mean principled individuals, we have a couple ideas in the bucket.


Quote:
Originally Posted by Kaitou Kage View Post
My character may need a good role model to follow.
The city lacks such figures, unless you go for an uncle ben type of thing. It is, however, the DC universe, the blue/red boyscout and his gang have been around saving the day (and on the news) for decades now.
If you go for an uncle ben and he/she is part of clergy/police/politician/martian, i'd suggest you to keep said npc on the low ranks of such organization.

Quote:
Originally Posted by Kaitou Kage View Post
What these kids did to stay alive and how they avoided notice.
I would suggest that the facility was somehow rogue (and thus nobody outside knew about the experiments), the persons in the know died in the accident, and/or the records got burned with the facility

Quote:
I would suggest that the facility was somehow rogue (and thus nobody outside knew about the experiments), the persons in the know died in the accident, and/or the records got burned with the facility
*Has horrific flashbacks of Weapon X: Teen Edition*

...Yeah, we'll have to work on this.


Ok, I'm thinking that I would like my character to be a local politician of some sort. Is there a position that you think would be available without to much problem for the setting?

So far I’m thinking that he is a local war hero having served several tours of duty in the military and returned then returned home. He used his popularity to get into politics to try to clean up the corruption from the inside. He also takes the fight to the streets as a costumed crime fighter.

I was thinking he would need Expertise: Military, Expertise: Law. Expertise: Politics. What other things would you suggest?
Probably need a few benefits to represent the clout of a politician as well as mabye a little wealth.

Quote:
Originally Posted by Illien View Post
The city lacks such figures, unless you go for an uncle ben type of thing. It is, however, the DC universe, the blue/red boyscout and his gang have been around saving the day (and on the news) for decades now.
If you go for an uncle ben and he/she is part of clergy/police/politician/martian, i'd suggest you to keep said npc on the low ranks of such organization.
The JLA could work in the end. I won't exclude them as options, but I wondered if there were local and perhaps darker options. There could be drama if my character finds out his childhood hero is nothing like what he seemed.

Quote:
I would suggest that the facility was somehow rogue (and thus nobody outside knew about the experiments), the persons in the know died in the accident, and/or the records got burned with the facility
Sounds like a plan to me!

I think it's about time I returned to the forums, and now the school is here and I'm no longer breaking my back working two jobs, 3e will be a good start. I hope you like the name I generated for the local hospital.





Hm, does 3e give penalties for using a ranged attack in melee? I don't see anything about it, but I wouldn't object to circumstance penalties if you decided to do that.

Quote:
Originally Posted by Drakos View Post
Ok, I'm thinking that I would like my character to be a local politician of some sort. Is there a position that you think would be available without to much problem for the setting?

So far I’m thinking that he is a local war hero having served several tours of duty in the military and returned then returned home. He used his popularity to get into politics to try to clean up the corruption from the inside. He also takes the fight to the streets as a costumed crime fighter.

I was thinking he would need Expertise: Military, Expertise: Law. Expertise: Politics. What other things would you suggest?
Probably need a few benefits to represent the clout of a politician as well as mabye a little wealth.
Well...getting much done just through "legit" means will be rough to say the least, but I do believe the Darlington Projects could afford to have your character as their representative for the local mayor. They're the quintessential "nice neighborhood", kind of like the one that old ladies always talk about in fiction, except they haven't gone completely wrong just yet. Crime is at a pretty high rate, but the people haven't lost all hope yet.

Quote:
Originally Posted by vingolf View Post
Hm, does 3e give penalties for using a ranged attack in melee? I don't see anything about it, but I wouldn't object to circumstance penalties if you decided to do that.
Not that I know of, so you should be clear there.

That aside, interesssssssting concept (if you'll forgive the snaketalk). I can't help but get
Chainsaw Vigilante vibes here, though. :P

Quote:
Originally Posted by Azerian Kelimon View Post
*Has horrific flashbacks of Weapon X: Teen Edition*
*shivers*

Quote:
Originally Posted by Drakos View Post
Ok, I'm thinking that I would like my character to be a local politician of some sort. Is there a position that you think would be available without to much problem for the setting?
Remember that being frustrated for not being able to clean up the city (or not fast enough) through regular means is a valid motivation to go vigilante.

Quote:
Originally Posted by Drakos View Post
I was thinking he would need Expertise: Military, Expertise: Law. Expertise: Politics. What other things would you suggest?
Probably need a few benefits to represent the clout of a politician as well as mabye a little wealth.
Expertise: Law is not required depending on the brand of politician (many politicians don't have a law-related degree, particularly on the local scene).





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