Overview of Sa'Ruin
No one is sure what exactly happened to Sa’Ruin. From what Elven Sages have managed to discover from thier ventures into the Wastes, huge craters and large expanses of sand make up the bulk of the Old Kingdom. People that enter the inner wastes unprepared, and without a Human guide, often are beset by bandits, strange creatures, and a sickness that is nearly always fatal. Creatures that appear behind the huge walls of the three nations are seen in the wastes, but slightly or sometimes even horribly changed. Sometimes they attack the large walls that protect the outlying towns. Weapons used against these creatures are often unusable for some time, as the weapons seem to exude a sickly presence that anyone too near feels throughout their body. Many of these creatures bear a striking resembelence to the creatures in fairy tales. Though these creatures are indeed no longer just myths.
Each of the capitals of Sa’Ruin seems to have been built by what are now called the Ancients. They each have a unique flavor and style that is all their own. Demos and Valacia are totally opposite, while Segunai apparently is a mix of the two. All have surprises that are just now being discovered. No one is sure why, or how these huge capitals were built, or why they are indeed totally different from each other in nearly every way. It would appear that each capital was built by a totally different culture.
In the inner wastes, untouched except for the ravages of time, lie huge skeletons of a metal that the Elves have never seen the like save in ancient books that nearly crumble to dust when they are touched. Some are large enough to fit a house into, with others just large enough to fit three or four human sized people. One such skeleton seemed to have wheels, but the Sages were unable to get near the object due to the intense sickness that began to overcome them as they ventured closer. This is the case all over the world of Sa'ruin. There are millions of objects that no one knows that exactly what purpose they serve, if they serve a purpose at all.
Sa’Ruin is covered in mountains, and, where the sand is not touching, is mostly green. It is strange how the jungle ends, and the sand suddenly starts, there are no points where the jungle dies out, it is always a clean cut. Small points of light can be seen moving, and the Elven Sages claim that they are metal constructs, floating through the air very high up. Sa’Ruin is an ancient world, and excavations have taken place in all of the protected lands throughout the main continent. These excavations have revealed skeletons of both human and animal descent. Surprisingly, these skeletons look nothing like any of the races except the Roamers. Animals of the inner wastes also look different from the skeletons that were dug up. Even the Elves, wisest of the races, have no explanation for this. Though there are a few theories, one that has shown itself time and time again, is that the Sickness has some how changed everything. Every Sage that has presented this idea has been laughed out of the forum, as there is no scientific fact that can prove this.
There are only two landmasses in Sa’Ruin: the main continent, and a small island south of it. Little is known about the southern Island, and it is normally called 'Isle du Mort'. The Elves discovered the Island via an ancient map, though every expedition sent there has failed to return. The Isle is covered in green, and is in fact a jungle island, though the Elves have seen traces of a black marble lying in the center of the Island when using a special telescope.
Navigation of the seas is performed by observing the perfectly clear skies of Sa’Ruin. There are four large moons that seem to hang in the sky, and the skies themselves are full of guiding constellations. The moons have a very powerful influence on the tides of the ocean and during the 4th month of the year, there are large waves. Thus all the cities along the coast have high dikes surrounding their coastlines.
The weather across Sa’Ruin is very sporadic, but not very severe. This has lead to a few wars being waged at the prospect of year round offensives, but all have quickly been brought to a halt due to the Sickness that runs rampant in the Old Kingdom. The Humans are the only race that seems to be able to avoid the Sickness, and this has lead to more than a few questions being asked. The Humans, however, are all tight-lipped.
Each of the capitals of Sa’Ruin seems to have been built by what are now called the Ancients. They each have a unique flavor and style that is all their own. Demos and Valacia are totally opposite, while Segunai apparently is a mix of the two. All have surprises that are just now being discovered. No one is sure why, or how these huge capitals were built, or why they are indeed totally different from each other in nearly every way. It would appear that each capital was built by a totally different culture.
In the inner wastes, untouched except for the ravages of time, lie huge skeletons of a metal that the Elves have never seen the like save in ancient books that nearly crumble to dust when they are touched. Some are large enough to fit a house into, with others just large enough to fit three or four human sized people. One such skeleton seemed to have wheels, but the Sages were unable to get near the object due to the intense sickness that began to overcome them as they ventured closer. This is the case all over the world of Sa'ruin. There are millions of objects that no one knows that exactly what purpose they serve, if they serve a purpose at all.
Sa’Ruin is covered in mountains, and, where the sand is not touching, is mostly green. It is strange how the jungle ends, and the sand suddenly starts, there are no points where the jungle dies out, it is always a clean cut. Small points of light can be seen moving, and the Elven Sages claim that they are metal constructs, floating through the air very high up. Sa’Ruin is an ancient world, and excavations have taken place in all of the protected lands throughout the main continent. These excavations have revealed skeletons of both human and animal descent. Surprisingly, these skeletons look nothing like any of the races except the Roamers. Animals of the inner wastes also look different from the skeletons that were dug up. Even the Elves, wisest of the races, have no explanation for this. Though there are a few theories, one that has shown itself time and time again, is that the Sickness has some how changed everything. Every Sage that has presented this idea has been laughed out of the forum, as there is no scientific fact that can prove this.
There are only two landmasses in Sa’Ruin: the main continent, and a small island south of it. Little is known about the southern Island, and it is normally called 'Isle du Mort'. The Elves discovered the Island via an ancient map, though every expedition sent there has failed to return. The Isle is covered in green, and is in fact a jungle island, though the Elves have seen traces of a black marble lying in the center of the Island when using a special telescope.
Navigation of the seas is performed by observing the perfectly clear skies of Sa’Ruin. There are four large moons that seem to hang in the sky, and the skies themselves are full of guiding constellations. The moons have a very powerful influence on the tides of the ocean and during the 4th month of the year, there are large waves. Thus all the cities along the coast have high dikes surrounding their coastlines.
The weather across Sa’Ruin is very sporadic, but not very severe. This has lead to a few wars being waged at the prospect of year round offensives, but all have quickly been brought to a halt due to the Sickness that runs rampant in the Old Kingdom. The Humans are the only race that seems to be able to avoid the Sickness, and this has lead to more than a few questions being asked. The Humans, however, are all tight-lipped.



