What is a good amount of cash to award the players each run? What is a good opposition for a starting team? The elemental combat spells (fireball, acid stream etc.) cause more drain, but don't ignore armor like the manabolt and powerbolt spells. What's the advantage of them? Shadowrun uses metric, but most battle grids assume 5 foot squares. Plus, I'm not good with the metric system. How do I deal with that? What are some good sourcebooks to get? And, of course, any miscellaneous advice for an inexperienced shadowrun GM?
It seems I had more questions, but that's all I can think of for now. I would appreciate any help you could give.