Sandboxing in a Live game?
I am running a game and I had the idea of Sandboxing parts of the game that way they had time to 'work' on their chacters with out filling pressured by the campaign itself. I plan on these moments to be like 'weeklong events' which would give them time to craft, gain money, geather, ect.
However I am not sure if this is a good idea In person, due to the fact I am dealing with new players to the game and they may want to be lead around a bit more then your average player here on the Weave. I know I have one player that would enjoy this, since he is taking the game much like an a single player RPG; "So the point of the game is to level?". I Expressed to him that its also about the story and the world around him, and how he interacts with it. Oddly enough he is the one asking the most questiones; which some of them I didn't have answers to since I kinda rushed into this 'world'.
One good thing this allows me to do, is gauge their intrest in the world; changing it to fit a bit better to what they would like to see. This is my first campaign to dm, so alot of it I am learning as I go; How to DM, not the mechanics of the game. One fear of mine is I'll do horrible and completly ruin their intrest in such a game. I do have alot planned, its just getting from A to B, C, D and eventualy to Z(the end).
I just wanted other peoples opionion on this matter; so, what do you think? Good/Bad idea?
However I am not sure if this is a good idea In person, due to the fact I am dealing with new players to the game and they may want to be lead around a bit more then your average player here on the Weave. I know I have one player that would enjoy this, since he is taking the game much like an a single player RPG; "So the point of the game is to level?". I Expressed to him that its also about the story and the world around him, and how he interacts with it. Oddly enough he is the one asking the most questiones; which some of them I didn't have answers to since I kinda rushed into this 'world'.
One good thing this allows me to do, is gauge their intrest in the world; changing it to fit a bit better to what they would like to see. This is my first campaign to dm, so alot of it I am learning as I go; How to DM, not the mechanics of the game. One fear of mine is I'll do horrible and completly ruin their intrest in such a game. I do have alot planned, its just getting from A to B, C, D and eventualy to Z(the end).
I just wanted other peoples opionion on this matter; so, what do you think? Good/Bad idea?



