Waiting Room
Something to do until the game itself actually starts. It's a pretty neat idea that allows for some in-character definition before the game begins, so here's to hoping the almighty GM Tahu doesn't axe this ;-;
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You find yourself in a blank, featureless plank of existence much like a depiction of Purgatory. In the distance however is a noticeable something, though you cannot determine exactly what. After a vague period of time you eventually reach the somethings, which are in fact several circular tables with umbrellas in the middle, though you cannot say how many as they seem to disappear and reappear whenever you're not looking directly at them. In either case, the tables are stocked with a variety of light snacks on fine white china plates according to personal tastes as well as a teacup of vague, colorless fluid that tastes exactly like whatever you want it to; it also seems to refill whenever you look away. Wherever you are, the service is certainly excellent and hopefully free.
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You find yourself in a blank, featureless plank of existence much like a depiction of Purgatory. In the distance however is a noticeable something, though you cannot determine exactly what. After a vague period of time you eventually reach the somethings, which are in fact several circular tables with umbrellas in the middle, though you cannot say how many as they seem to disappear and reappear whenever you're not looking directly at them. In either case, the tables are stocked with a variety of light snacks on fine white china plates according to personal tastes as well as a teacup of vague, colorless fluid that tastes exactly like whatever you want it to; it also seems to refill whenever you look away. Wherever you are, the service is certainly excellent and hopefully free.



