Current Favorite Quote: "People love a happy ending. So every episode, I will explain once again that I don't like people. And then Mal will shoot someone. Someone we like. And their puppy." - Joss Whedon
Last edited by drachenspirit; May 12 '11 at 3:30pm.
Name: Cei
Race: Duros
Age: 22
Sex: Male
Class: Scoundrel (condition track manipulator)
Cei was named after the fallen Jedi Master Cei Vookto. His parents hoped he was going to be a Jedi, but he lacked the ability to manipulate the force. Despite his lack of force abilities he feels he has to take up the Jedi's former charge of protecting the galaxy. This lead him empathize with the Rebellion and be less than eager in cooperating with the empire. As with anyone of his race Cei is a capable pilot often seeking employment as security for trade ships, either on the transport or in an escort fighter (if the merchant is rich enough to own one).
Dab was always an explorer by heart, getting into trouble often as a child, either by wandering off someplace dangerous or poking his nose where it didn't belong. By the time he was a young man, neither the great ocean nor sparse land of Glee Anselm could contain his curiosity. He took first to the skies, piloting low orbit craft transporting cargo and passengers to and from waiting starships (and frequently going on unapproved joyrides) before later booking passage offworld to see the great beyond. In Dab's mind, the galaxy was one great ocean with its currents and eddies and he supposed that an amphibious humanoid like himself would be best suited to navigating it. With this in mind, he tried to apply to the Imperial Navy as a prospective TIE pilot, but was quickly and resoundingly turned down by the Imperial recruiter, who scoffed at the prospect of him fitting his tendrils into a regulation pilot's helmet. A few extra genetic insults later, and Dab was adrift in the galaxy. Too ashamed to return home and still dreaming of a life in the stars, Dab followed the currents of his fate where they led. Before long he saw clearly that he had no future in the "alien" hating Empire, but he was no happier after his first few forays with those more apt to hire him. Hutt gangsters, Mandalorian mercenaries, Rodian thugs... Even when he was able to prove himself amongst such low-lives, he felt no pride in it. He described the experience "like swimming through a patch of oil." Dab still craved adventure, excitement, and new experiences, but he was quickly growing disgusted with the available paths to reach them. He didn't want to settle into a mundane job somewhere, but neither did he want to become a soulless criminal, and at this point, he wouldn't join the heartless and brutal Empire even if they'd have him. Dab was becoming depressed and discouraged, but he still held hope in his hearts that his destiny lay somewhere in the stars, and that he'd find it soon.
Dab has some basic skills piloting small starships, aircraft, speeders, and swoops, some basic mechanical skill and a natural tracking ability. His fighting skills are rudimentary and mostly theoretical. He carries a blaster pistol, and in an effort to seem more exotic and intimidating (owing to the fact that few people he meets have ever dealt with a Nautolan before), he has taken to carrying around a vibro-trident (vibro-lance), which he has learned to wield in adroit displays of control, though he's never used it in a deadly fight before.
Born on Alderaan, Tol was always the largest of his peers, and though he had great size and strength, he was fairly timid and suffered a fair amount of ridicule. A young teen during the Clone Wars, Tor supported the war against the separatists and even the creation of the Empire and the dissolution of the Senate, which he saw as self-interested do-nothings. Tor was too young to participate, but was still against the usage of clones (and to a lesser extent, droids) in battle. The idealistic Tor thought this was akin to using slavery or mind control to force someone to fight, and also felt strongly that any cause worth fighting for at all was worth fighting for personally. As such, when he came of age he applied to join the Imperial Army. While he was accepted, he was unable to join the elite Stormtroopers, even after the battle of Kamino forced more and more non-clones into the units. He was, simply put, "a little tall for a stormtrooper." He was given a series of unimportant garrison and security assignments which frustrated him, and several of his friends from Alderaan had argued that the Empire was now doing more harm than good. In the end, Tol asked for and received an honorable discharge. Rather than join the Rebellion, however, Tol took jobs as a mercenary and hired security.
Tol is an Imperial-trained soldier, though he is not average in terms of size, and therefore his personal combat style, though he fits well in a group and understands small-scale tactics. Tol generally wears heavy blast-resistant armor and wears a custom helmet with a full-face reflective visor and a small raised crest down the center which contains a radio antenna and various sensors. He is trained to use a variety of small arms but his main weapon is a large repeating blaster.
Like many of his people, Dahl is both a performer and a thrill-seeker, enjoying the rush of emotions he receives in these vital activities. Dahl is a talented lute player but also a great connoisseur of different musical styles from other cultures, being a particular fan of Bith Jizz. For years as a youth, Dahl reveled in performing for visitors to his planet, but upon raptly listening to stories of the life on tour by an itinerant Bith musician he immediately got passage off-world by seducing a female captain into taking him aboard. She turned out to be a smuggler and Dahl spent a few short months in a whirlwind relationship with her, learning to love the thrill of breaking the rules and conning the authorities. Dahl's natural abilities were of great use to his paramour, but he began to feel used as well as missing the joy of performing, and so one stop when the crew had to make a quick exit, he made sure he was off the ship. He took up gambling, especially sabacc, which he enjoyed for the feelings of elation by the winners and onlookers, and where he was again well served by his abilities - both in reading his opponents and in smoothing things over after a bad hand or two. He also tried speeder racing, which he decided was too dangerous. After finding himself engaged in a wild bar fight, (well, near a bar fight is more like it), which initially felt awful due to the feelings of anger and fear, but the resulting feelings of relief and elation after the fight concluded were like a drug. Despite his small stature, Dahl took to training and participating in underground unarmed prizefights. The intense feelings from the crowd were as strong as anything he'd felt, and he found he could and anticipate and even manipulate opponents' moves, evening the playing field against stronger opponents. Since he never really hurt his opponents but won on points, he didn't have to deal with guilt or fear. As time went by, he continued to be connected with a shady side of society, and while he generally kept things above board and lighthearted, he became increasingly involved, at least tangentially, in some dangerous affairs. He became a dealer in information, ferreting out secrets from the unwary and building a network of contacts with eyes all over. By travelling periodically as an entertainer, he avoided building a reputation as a significant player in any one locale.
Dahl is a talented musician and composer, a confident lover and a pursuer of love, a diplomat of sorts, and a capable hand-to-hand fighter. He can safely operate speeder bikes, landspeeders, and swoops. He never carries a deadly weapon and refuses to contemplate killing, even among the seedier elements he sometimes runs with. He is capable of using a blaster with a stun setting and various other nonlethal defense devices.
Sweet, Beeblebrox I have been looking for another game of yours.
If it isn't too late I'd like to put my hat in the ring for a chance. The classic era is my favorite. My submission, Addie, is one I made for another game that was over before it started. Sheet is all done so I would just have to adjust for your game rules.
Dolvan Addie
Addie is a young Arkanian doctor, raised in a noble core family. Very bright, he excelled and completed his internship at the prestigious Coruscant General Hospital. Disgusted with the Empire's treatment of non human and even near human races such as himself Addie tried use his position to affect change. Instead he found family and friends being ruined or worse. Fleeing into the mid and outer rim to protect his family he found work on various tramp freighters looking for a cause to join.
Younger looking for an Arkanian, Dolvan has the pale skin and featureless white eyes common to his race. His hair, cut short, is shades of silver and white. He carries a bag over his shoulder, seemingly loaded with equipment.
Having the pride and haughtiness of being both Arkanian and raised in the Core, Dolvan is nonetheless concerned about fellow beings. Although happy to talk to his patients about themselves, he is guarded about his background and life.
Male Arkanian noble with eventual leanings to scoundrel.
I have no problem posting often, even every day if the going is good.