Gaming Discussion

For all things gaming related.


GURPS: Formalizing and Rationalizing GURPS

   
Exactly what I have been saying, and what you wrote is exactly what I wrote.

To go with my formulas and what I was saying about fluid and static...

Roll-over - T is a static number, while M changes, and R is random

Roll-under - M is a static number and doesnt really matter, but S is fluid and changes making T fluid.

Quote:
Originally Posted by Azar View Post
GURPS FATAL is a system Humans Were Not Meant To Know.
Fixed it for ya.

Quote:
Originally Posted by Azar View Post
GURPS FATAL?

c
Yes and more than 238 just like it.

I'm still trying to figure out what this thread was about




 

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Blog   Myth-Weavers Status