Alpha sheets can now be added to games via the edit option in the alpha sheet display. In addition, statblock embedding should also work for the [sb=show][/sb] tags. Any problems, please post in experimental features with links to the sheet and the game.
Thanks for the new interim sheet, Rodrigo! Question, though: What does "FCMD" stand for? The two additional stats in Pathfinder are CMD (Combat Maneuver Defense, which you added) and CMB (Combat Maneuver Bonus).
I've added all the base classes the following abbreviations also work, the second row also works on the 3.5 sheet.
(case insensitive). I think I'll be seeing arrays of ones and zeros in my sleep so let me know if I got any wrong.
Alc Cav Inq Ora Sum Wit APal
Bbn Brd Clr Drd Ftr Mnk Pal Rgr Rog Sor Wiz ab
You'll have to add Oracle mystery skills by hand, at least for now.
I've changed cross class to class skill so the checkboxes work in reverse to our 3.5 sheet and fixed the rank column total.
Still things to do.
I'm thinking of moving the header around a bit so that base class archetypes can be put directly below the base class, does that make sense?
Originally Posted by itsgottabeodin
Class skills give a one-time +3 bonus... it would be nice if it were automatic
IIRC only if rank is > 0, I think we'll have to add a clomun to display this. If we don't show where that +3 is coming from it won't be long before someone reports that the sheet can't add up properly.