Game Idea: Iron Kingdoms using Ice and Fire Rules
Hey guys! I'm planning on jury-rigging an Iron Kingdoms game using Song of Ice and Fire Roleplaying mechanics. Any suggestions? It seems that the mechanics for making Houses are just as easy to use for making factions or other types of organizations with minor tweaking here and there. And as for character generation, one need only add abilities for magic while qualities are all you need to depict training with firearms and handling Warjacks and so on and so forth.
Suggestions, suggestions, suggestions. And oh, someone push me, I'm a lazy bastard.