Homebrew Changing Breeds
A homebrew "Changing Breeds" creation set that I need input on; it's mostly for NPCs as I lack the Changing Breeds sourcebook, but I might put it to use for PCs. Took the values for forms from Werewolf: the Forsaken, nerfing a couple and trying to create better multi-form balance. If anyone could crit these, I'd appreciate it.
Shapeshifter Forms:
Human - Regular human form. -2 dice to detect as supernatural.
Near-Human - Human form with minor supernatural characteristics, such as fangs, pointed ears, animal eyes, etc. Add +1 to the two attributes that are highest in your beast form, -1 from manipulation, +1 or -1 Size depending on your Size in your beast form. (+1 for sizes 5 and above, -1 for Sizes 4 and below.)
War Form - Anthropomorphic beast/human hybrid. Add +3, +2 and +1 to your highest, second-highest and third-highest attributes in beast form, respectively. -2 or +2 to your Size depending on your Size in your beast form (-2 for 4 or below, +2 for 5 or above); +1 Initiative, +2 or +3 Speed depending on your Strength rating in your beast form (higher than human means +2, lower means +3), +2 or +4 to Health depending on your Size in beast form (+2 to 5 or higher, +4 to 4 or lower), +2 or +1 to Perception depending on your Wits in your beast form (+3 if lower than human, +1 if higher than human). Manipulation is at 0.
Near-Beast - Exaggerated and/or mythologized version of your beast form. Add +2 to your three highest attributes in beast form, -3 Manipulation. Size is -1 or +1 depending on your Size in beast form, +1 or +3 Health depending on your Size in beast form, +2 Initiative, +3 or +4 Speed depending on your Strength in beast form, +2 or +1 to Perception depending on your Wits in your beast form. Use the higher of Wits or Dexterity as Defence.
Beast - Animal/creature form. Add +2 and +1 to your highest and second-highest attribute, respectively. Adjust Size to fit beast form, ST permission needed for forms that have more than +2 or -2 to the Size of the human form. Initiative is +2, recalculate Speed. Add +2 or +3 to perception rolls depending on your Wits level in beast form. Use the higher of Wits or Dexterity as Defence. -2 dice to detect as a supernatural.
Shapeshifter Forms:
Human - Regular human form. -2 dice to detect as supernatural.
Near-Human - Human form with minor supernatural characteristics, such as fangs, pointed ears, animal eyes, etc. Add +1 to the two attributes that are highest in your beast form, -1 from manipulation, +1 or -1 Size depending on your Size in your beast form. (+1 for sizes 5 and above, -1 for Sizes 4 and below.)
War Form - Anthropomorphic beast/human hybrid. Add +3, +2 and +1 to your highest, second-highest and third-highest attributes in beast form, respectively. -2 or +2 to your Size depending on your Size in your beast form (-2 for 4 or below, +2 for 5 or above); +1 Initiative, +2 or +3 Speed depending on your Strength rating in your beast form (higher than human means +2, lower means +3), +2 or +4 to Health depending on your Size in beast form (+2 to 5 or higher, +4 to 4 or lower), +2 or +1 to Perception depending on your Wits in your beast form (+3 if lower than human, +1 if higher than human). Manipulation is at 0.
Near-Beast - Exaggerated and/or mythologized version of your beast form. Add +2 to your three highest attributes in beast form, -3 Manipulation. Size is -1 or +1 depending on your Size in beast form, +1 or +3 Health depending on your Size in beast form, +2 Initiative, +3 or +4 Speed depending on your Strength in beast form, +2 or +1 to Perception depending on your Wits in your beast form. Use the higher of Wits or Dexterity as Defence.
Beast - Animal/creature form. Add +2 and +1 to your highest and second-highest attribute, respectively. Adjust Size to fit beast form, ST permission needed for forms that have more than +2 or -2 to the Size of the human form. Initiative is +2, recalculate Speed. Add +2 or +3 to perception rolls depending on your Wits level in beast form. Use the higher of Wits or Dexterity as Defence. -2 dice to detect as a supernatural.




So modify my forms to be a little closer to Skinchangers, and what about the Defence modification for the last two forms?
