Something I like to do relatively early in my games is get feedback from the players. We've gone through some combat encounters, some non-combat skill checks and the like, and pretty much have the introductory action out of the way now. Based on that, I'd like to hear how everybody is feeling about the game so far. Anything is fair game, from how the crunch is being handled to my writing to the pace.
The idea behind this is that if anybody has any glaring concerns about how the game is playing out, we can nip them in the bud early before they become a real problem down the line.
You can post here for all to see or hit me with a PM. Either way, I look forward to your comments and critiques