Inquisitor Ben Frayhert
Awareness (Per) +20
Command (Fel)
Dodge (Agi) +20
Demolition (Int) +20
Stealth (Agi)
Survival (Int)
Investigation Mastery:
Inquiry (Fel) +20
Interrogation (WP) +20
Intimidation (S) +20
Ignatus power armor with hexagramic wards:
-AP 8
- +20 S, +1 movement
- +20 to resist any psychic, warp or sorcery power, double AP vs such powers
- warp weapons and similar do not ignore AP
Astartes Incenerator (30 m range, 2d10+8 E, 6 Pen, Clip 10, 2 full reload, flame, sanctified)
5 clips of normal ammo
2 clips of psyflame ammo (ignore any protection from psychic powers or sorcery, -5 (per psy rating of user) to agi tests to dodge flame)
Thunder hammer (melee, 2d10+14(+18 when in power armor), pen 10, power field, unwieldy, doubles S bonus when used (already calcultated))
Bolt pistol /w 5 clips
Power sword
Digital weapon (ring)
Inquisitorial rosette
micro bead
4kg of demoltion charges
Excrutiator kit
Auspex/Scanner
Stummer
Vox caster
Data slate
Multikey
10x melta bombs (6d10 E, pen 12)
26k power armor
5k thunder hammer
2k psyflame ammo
1k 4kg of demoliton charges
375 excrutiator kit
145
150
25
300
1k melta bombs
====
3k remaining
XP expenditure: spent 13500 so far. 13,500 availiable (+900 free) 900/900
0 xp missing
1350 str +20
850 ws +15
100 Swift Attack
300 Lightning Attack
200 Lightning Reflexes
=================
2800
Stats:
Balistic Skill +10 350
Agility +15 1,500
Toughness +15 1,500
Willpower + 15 2,250
===============
5600
Talents:
Sound Constitution x9 900
Dark Soul (free)
Hatred (Demons) 100
==========
1000
Weapon Talents
Basic Weapon training (flame) 100
Heavy Weapon training (flame) 100
Basic Weapon training (las) 100
Pistol training (Bolt) 100
Melee weapon training (power) 100
Cleanse and Purify 200
Blessed Flame 300
Mighty Shot 100
====
1100
Soul of Stone:
Armor of Contempt 200
Fearless 200
Insanely Faithfull 200
Jaded 100
Resistance (Fear) 200
Unshakable Faith 200
========
1100
Toughness:
True Grit 100
Mental Fortress (incomplete):
Strong Minded 100
Resistance (psychic powers) 300
==========
500
Skills:
Awareness +20 300
Dodge +20 300
Demolition +20 300
Command 100
Investigation Mastery 700
fate eater 400
Stealth 100
Survival 100
=========
2100
Psy Rating 1 (1d10+5 power rolls)
Psychic Powers:
Major: Seal Wounds
Minor: Chamelion, Lucky



