Sage Daemonym Seeker Titus

 
Sage Daemonym Seeker Titus

Dice Roll: 1d10z
d10 Results: 4
Fate Points{1d10} (4)

Dice Roll: 1d5z+8
d5 Results: 4 (Total = 12)
Starting Wounds{1d5+8} (12)


BackroundArland Titus born son of Xavier Titus...bore witness to the manuscripts of lore and legend compiled within the vast Libraries located on the Imperial World of Maccabeus Quintus, taken into the Administoriums care, Arland started out as Scrivner and Adept of this Imperial World. Establishing trust within the Inquisition several decades were spent scribing data slates and scanners into the Quintus Libraries. As the scribbing went on Arland began to consume the drug named spook, resulting in hallucinations that would give him an escape from the realities and monotony of life. An adepts life was consumed with book taking and inscribing proper dialect of forbidden knowledge. Being subjected to this knowledge combined with the Spook drug use began to make Arland Insane, while he still has control over his mind, His fathers connections landed him a mission with the Ordos Malleus because an Inquisitor of the Ordos Malleus felt that with Arland's knowledge of Daemons and Mutants, they could effectively banish the Daemon with sanctified words and weapons. Armed with a Great Hammer...a weapon that symbolized the Emperors Justice...he unwieldly uses during combat. Armed with a boltergun, this Adept proved himself in battle during many excursions onto other worlds. On one such occasion, his extreme knowledge of the warp has manifested itself within his own mind. A paradox of sorts, he is therefore he does. A term expressed by Chymists alike to describe the happenings of using more than the usual percentage of the brain to bring about psychic change. Arland learned the art of Telekinetic Power and does use this to aid the Grey Knights in battle.
Attached Files
File Type: pdf Dark_Heresy_Sheet Arland Titus 2.pdf (1.25 MB, 0 views)

Dice Roll: 2d10z+20
d10 Results: 7, 6 (Total = 33)
Characteristics{2d10+20} (33)

Dice Roll: 2d10z+20
d10 Results: 5, 9 (Total = 34)
Characteristics{2d10+20} (34)

Dice Roll: 2d10z+20
d10 Results: 2, 3 (Total = 25)
Characteristics{2d10+20} (25)

Dice Roll: 2d10z+20
d10 Results: 2, 9 (Total = 31)
Characteristics{2d10+20} (31)

Dice Roll: 2d10z+20
d10 Results: 3, 7 (Total = 30)
Characteristics{2d10+20} (30)

Dice Roll: 2d10z+20
d10 Results: 5, 10 (Total = 35)
Characteristics{2d10+20} (35)

Dice Roll: 2d10z+20
d10 Results: 3, 4 (Total = 27)
Characteristics{2d10+20} (27)

Dice Roll: 2d10z+20
d10 Results: 2, 7 (Total = 29)
Characteristics{2d10+20} (29)

Dice Roll: 2d10z+20
d10 Results: 7, 9 (Total = 36)
Characteristics{2d10+20} (36)





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